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Merge pull request #244 from janhohenheim/release-0.2.0
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janhohenheim authored Mar 20, 2023
2 parents fa7c13d + bd2556d commit 6e5ba62
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2 changes: 1 addition & 1 deletion Cargo.lock

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2 changes: 1 addition & 1 deletion Cargo.toml
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authors = ["Jan Hohenheim <[email protected]>"]
edition = "2021"
name = "foxtrot"
version = "0.1.12"
version = "0.2.0"
license = "MIT OR Apache-2.0"
exclude = ["dist", "build", "assets", "credits", "saves", "resources", "build.rs"]
description = "The all-in-one Bevy 3D game template."
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2 changes: 1 addition & 1 deletion build/macos/src/Game.app/Contents/Info.plist
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<string>APPL</string>
<key>CFBundleShortVersionString</key>
<!-- Version -->
<string>0.1.12</string>
<string>0.2.0</string>
<key>CFBundleSupportedPlatforms</key>
<array>
<string>MacOSX</string>
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2 changes: 1 addition & 1 deletion build/windows/installer/Package.wxs
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<Package
Name="Foxtrot"
Manufacturer="Jan Hohenheim"
Version="0.1.12"
Version="0.2.0"

UpgradeCode="5b55f5ef-3eba-4782-8bd5-7711d414728d"
Scope="perUserOrMachine">
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7 changes: 2 additions & 5 deletions readme.md
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# Foxtrot
[![Live Demo](https://img.shields.io/badge/live%20demo-v0.1.12-blue)](https://janhohenheim.github.io/foxtrot/)
[![Live Demo](https://img.shields.io/badge/live%20demo-v0.2.0-blue)](https://janhohenheim.github.io/foxtrot/)

The all-in-one Bevy 3D game template.

https://user-images.githubusercontent.com/9047632/226387411-70f662de-0681-47ff-b1d1-ccc59b02fa7b.mov

I created Foxtrot because I wanted to have a quick starting point for jams, prototypes and projects supporting features
that I want to use in my games. Since the target audience is me, the code is not super well documented, but it should
be good enough for others to find inspiration, copy parts they like or troubleshoot their own implementations :)

## What does this template give you?
- A 3D character controller
- Physics via [`bevy_rapier`](https://crates.io/crates/bevy_rapier)
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- A skydome that follows the camera
- Simple error handling via [`bevy_mod_sysfail`](https://crates.io/crates/bevy_mod_sysfail)
- Simple plugin creation via [`seldom_fn_plugin`](https://crates.io/crates/seldom_fn_plugin)
- Particle effects via [`bevy_hanabi`](https://github.com/djeedai/bevy_hanabi)
- Clean and extensible object spawning via [`spew`](https://crates.io/crates/spew)

## Usage
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