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ELO multiplier based on total score #14

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jamesgiu opened this issue Jun 22, 2021 · 5 comments
Open

ELO multiplier based on total score #14

jamesgiu opened this issue Jun 22, 2021 · 5 comments

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@jamesgiu
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11 - 1 scoreline = 12 points played
11 - 10 scoreline = 21 points played

The suggestion was that more points = more ELO.

@ChrisNeedham24
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I'm a big fan of this, btw. We'll probably have to discuss it with the others.

@ChrisNeedham24
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Re-reading this, I think I initially read it as being based on the winning score, i.e. playing to 11 yields more ELO than playing to 5. I think basing it on total points could be problematic because if you're winning 10-0 you could throw 9 points and then win one to increase the ELO you get.

@jamesgiu
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jamesgiu commented Jun 28, 2021

That's a good point - hmm maybe we should just keep it the same for every type of game, otherwise everyone will be playing to 21 and not doing work due to the ELO payoffs

@wejrox
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wejrox commented Jul 5, 2021

What about predefined game sizes? so they can choose which game type they're playing (11 or 21) and then the actual number of points played isn't what's important?

@ChrisNeedham24
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I think the issue there is that if you're playing to advantage (i.e. win by 2), the score could potentially go higher than the 'target score' of 11 or 21.

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