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app.js
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app.js
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const { app, BrowserWindow, Menu } = require('electron')
const path = require('path')
const url = require('url')
const shell = require('electron').shell
const globalShortcut = require('electron').globalShortcut
// Keep a global reference of the window object, if you don't, the window will
// be closed automatically when the JavaScript object is garbage collected.
let win
createWindow = () => {
// Create the browser window.
win = new BrowserWindow({ resizable: false, width: 800, height: 660 })
// and load the index.html of the app.
win.loadURL(url.format({
pathname: path.join(__dirname, 'src/index.html'),
protocol: 'file:',
slashes: true
}))
//***//
//***//
globalShortcut.register('f5', () => {
console.log('f5 is pressed')
win.reload()
})
globalShortcut.register('CommandOrControl+R', () => {
console.log('CommandOrControl+R is pressed')
win.reload()
})
// Open the DevTools.
// win.webContents.openDevTools()
// Emitted when the window is closed.
win.on('closed', () => {
// Dereference the window object, usually you would store windows
// in an array if your app supports multi windows, this is the time
// when you should delete the corresponding element.
win = null
})
var menu = Menu.buildFromTemplate([{
label: 'Menu',
submenu: [
{ label: 'Developer Profile',
click(){
shell.openExternal('https://github.com/jamesgeorge007')
}
},
{
label: 'Youtube',
click(){
shell.openExternal('https://youtube.com')
}
},
{
type: 'separator'
},
{
label: 'Exit',
click(){
app.quit()
}
}
]
}])
Menu.setApplicationMenu(menu);
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', createWindow)
// Quit when all windows are closed.
app.on('window-all-closed', () => {
// On macOS it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit()
}
})
app.on('activate', () => {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (win === null) {
createWindow()
}
})