- First person camera
- Collision
- Gravity
- Block-based
- Lighting
My first attempt at creating a 3D game engine in Monogame. Contains a fairly lousy .map importer which was used to create the house in Valve Hammer Editor.
Shader taken from
My first attempt at creating a 3D game engine in Monogame. Contains a fairly lousy .map importer which was used to create the house in Valve Hammer Editor.
Shader taken from