diff --git a/Common/ac/gamestructdefines.h b/Common/ac/gamestructdefines.h index de7b801c0f..cb6212e063 100644 --- a/Common/ac/gamestructdefines.h +++ b/Common/ac/gamestructdefines.h @@ -209,9 +209,9 @@ enum GameGuiAlphaRenderingStyle // Sprite flags // SERIALIZATION NOTE: serialized as 8-bit in game data and legacy saves // serialized as 32-bit in new saves (for dynamic sprites only). -// WARNING: whole lower byte was taken by now deprecated flags; -// should not reuse these bits unless explicitly set a new spritefile format version! -#define SPF_OBSOLETEMASK 0xFB +// WARNING: 0x3B bits were taken by now deprecated flags (see SPF_OBSOLETEMASK); +// should not reuse these bits unless explicitly set a new game data format version! +#define SPF_OBSOLETEMASK 0x3B #define SPF_DYNAMICALLOC 0x04 // created by runtime script #define SPF_OBJECTOWNED 0x0100 // owned by a game object (not created in user script)