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Basically, many of the entities do block scans to find a good positions. This might, when close to chunk borders, cause strong server lag spikes (Because it then might load a chunk).
It would make to check if the chunk is loaded first, before accessing it.
The text was updated successfully, but these errors were encountered:
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Expected behavior
Entities not loading chunks
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Additional context
Basically, many of the entities do block scans to find a good positions. This might, when close to chunk borders, cause strong server lag spikes (Because it then might load a chunk).
It would make to check if the chunk is loaded first, before accessing it.
The text was updated successfully, but these errors were encountered: