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NexPicture.h
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NexPicture.h
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/**
* @file NexPicture.h
*
* The definition of class NexPicture.
*
* @author Wu Pengfei (email:<[email protected]>)
* @date 2015/8/13
*
* @copyright
* Copyright (C) 2014-2015 ITEAD Intelligent Systems Co., Ltd. \n
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*/
#ifndef __NEXPICTURE_H__
#define __NEXPICTURE_H__
#include "NexTouch.h"
#include "NexHardware.h"
/**
* @addtogroup Component
* @{
*/
/**
* NexPicture component.
*/
class NexPicture: public NexTouch
{
public: /* methods */
/**
* @copydoc NexObject::NexObject(uint8_t pid, uint8_t cid, const char *name);
*/
NexPicture(uint8_t pid, uint8_t cid, const char *name);
/**
* Get picture's number.
*
* @param number - an output parameter to save picture number.
*
* @retval true - success.
* @retval false - failed.
*/
bool Get_background_image_pic(uint32_t *number);
/**
* Set picture's number.
*
* @param number -the picture number.
*
* @retval true - success.
* @retval false - failed.
*/
bool Set_background_image_pic(uint32_t number);
/**
* Get picture's number.
*
* @param number - an output parameter to save picture number.
*
* @retval true - success.
* @retval false - failed.
*/
bool getPic(uint32_t *number);
/**
* Set picture's number.
*
* @param number -the picture number.
*
* @retval true - success.
* @retval false - failed.
*/
bool setPic(uint32_t number);
};
/**
* @}
*/
#endif /* #ifndef __NEXPICTURE_H__ */