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Create albedo texture for a model from calibrated images #6806

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4 changes: 2 additions & 2 deletions cpp/open3d/core/TensorKey.h
Original file line number Diff line number Diff line change
Expand Up @@ -82,11 +82,11 @@ class TensorKey {
/// For TensorKeyMode::Slice only.
int64_t GetStart() const;

/// Get stop index. Throws exception if start is None.
/// Get stop index. Throws exception if stop is None.
/// For TensorKeyMode::Slice only.
int64_t GetStop() const;

/// Get step index. Throws exception if start is None.
/// Get step index. Throws exception if step is None.
/// For TensorKeyMode::Slice only.
int64_t GetStep() const;

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3 changes: 2 additions & 1 deletion cpp/open3d/io/ImageIO.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -77,7 +77,8 @@ bool WriteImage(const std::string &filename,
auto map_itr = file_extension_to_image_write_function.find(filename_ext);
if (map_itr == file_extension_to_image_write_function.end()) {
utility::LogWarning(
"Write geometry::Image failed: unknown file extension.");
"Write geometry::Image failed: file extension {} unknown.",
filename_ext);
return false;
}
return map_itr->second(filename, image, quality);
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6 changes: 6 additions & 0 deletions cpp/open3d/t/geometry/Image.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -156,6 +156,12 @@ Image Image::Resize(float sampling_rate, InterpType interp_type) const {
if (sampling_rate == 1.0f) {
return *this;
}
if (GetDtype() == core::Bool) { // Resize via UInt8
return Image(Image(data_.ReinterpretCast(core::Bool))
.Resize(sampling_rate, interp_type)
.AsTensor()
.ReinterpretCast(core::UInt8));
}

static const dtype_channels_pairs npp_supported{
{core::UInt8, 1}, {core::UInt16, 1}, {core::Float32, 1},
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4 changes: 2 additions & 2 deletions cpp/open3d/t/geometry/RaycastingScene.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -777,7 +777,7 @@ uint32_t RaycastingScene::AddTriangles(const TriangleMesh& mesh) {
}

std::unordered_map<std::string, core::Tensor> RaycastingScene::CastRays(
const core::Tensor& rays, const int nthreads) {
const core::Tensor& rays, const int nthreads) const {
AssertTensorDtypeLastDimDeviceMinNDim<float>(rays, "rays", 6,
impl_->tensor_device_);
auto shape = rays.GetShape();
Expand Down Expand Up @@ -1173,4 +1173,4 @@ uint32_t RaycastingScene::INVALID_ID() { return RTC_INVALID_GEOMETRY_ID; }

} // namespace geometry
} // namespace t
} // namespace open3d
} // namespace open3d
2 changes: 1 addition & 1 deletion cpp/open3d/t/geometry/RaycastingScene.h
Original file line number Diff line number Diff line change
Expand Up @@ -70,7 +70,7 @@ class RaycastingScene {
/// - \b primitive_normals A tensor with the normals of the hit
/// triangles. The shape is {.., 3}.
std::unordered_map<std::string, core::Tensor> CastRays(
const core::Tensor &rays, const int nthreads = 0);
const core::Tensor &rays, const int nthreads = 0) const;

/// \brief Checks if the rays have any intersection with the scene.
/// \param rays A tensor with >=2 dims, shape {.., 6}, and Dtype Float32
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