GPU alternative to raycasting scene for closest point queries on triangle meshes. #7030
padliaapurv
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Hey!
The closest point queries on triangle meshes inside raycasting scene is currently a CPU only feature that uses Intel's Embree to perform its functions. I am looking for a GPU alternative to this feature that can perform closest point queries on triangle meshes using GPUs.
Is there work being done on this feature? If so, could someone please point me to that. If not, is anyone
aware of something external to open3d that I can use for the same?
Thanks a lot!
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