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Probing.h
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Probing.h
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//
// Created by isaac on 11/19/2019.
//
#ifndef HASHINGA_PROBING_H
#define HASHINGA_PROBING_H
// If this produces errors, go into CMakeLists.txt and change the 14 to 17.
#if __cplusplus < 17
#include <experimental/optional>
using std::experimental::optional;
using std::experimental::nullopt;
using std::experimental::make_optional;
#else
#include <optional>
using std::optional;
using std::nullopt;
using std::make_optional;
#endif
#include <iostream>
#include <functional>
#include <string>
#include <vector>
using std::vector;
using std::function;
using std::string;
using std::cout;
using std::endl;
template<typename Object>
class Probing {
private:
enum state {empty, filled, removed};
struct hashItem {
Object item;
state status;
};
vector<hashItem> hashTable;
int numItems;
// the function to get the string key from an Object
function<string(const Object &)> getKey;
// hashing function
unsigned long hornerHash(string key) {
unsigned long hashVal = 0;
for (char letter : key) {
hashVal = hashVal * 37 + letter;
}
return hashVal % hashTable.size();
}
//sdbm taken from https://stackoverflow.com/questions/14409466/simple-hash-functions
unsigned long sdbmHash(string key) {
unsigned long hashVal = 0;
for (char letter : key){
hashVal = letter + (hashVal << 6) + (hashVal << 16) - hashVal;
}
return hashVal % hashTable.size();
}
// Find the next prime number
int nextPrime(int n) {
if (n % 2 == 0) {
++n;
}
bool prime = false;
while (!prime) {
prime = true;
for (int i = 3; i * i <= n; i += 2) {
if (n % i == 0) {
prime = false;
}
}
n += 2;
}
return (n-2);
}
void rehash(int &numReads) {
// copy the hash table
vector<hashItem> oldTable = hashTable;
// empty and resize table
int oldSize = hashTable.size();
hashTable.clear();
hashTable.resize(nextPrime(oldSize * 2));
// default everything to empty
for (int i = 0; i < hashTable.size(); ++i) {
hashTable[i].status = empty;
}
// reset numItems
numItems = 0;
// reinsert the filled indices from the old table
for (hashItem &h : oldTable) {
if (h.status == filled) {
insert(h.item,numReads);
}
}
}
public:
// Constructor
Probing(unsigned int tableSize, function<string(const Object &)> getKey) {
hashTable.clear();
hashTable.resize(nextPrime(tableSize));
// Set hash table with default null values
for (int i = 0; i < hashTable.size(); ++i) {
hashTable[i].status = empty;
hashTable[i].item = Object();
}
this->getKey = getKey;
numItems = 0;
}
// insert
void insert(Object item, int &numReads) {
// get the key from the item
string key = getKey(item);
// hash the key to get an index
unsigned long index = hornerHash(key);
// probe until we find a spot where we can insert
//Quadratic base iterator
int base = 2;
while (hashTable[index].status == filled && key != getKey(hashTable[index].item)) {
++++numReads; //Accessing Hash Element every time hasTable[index] happens!
index = (index + (int)(pow(base,2)) ) % hashTable.size();
++base;
}
//Reset base
base = 2;
if (hashTable[index].status != filled) {
++numReads; //Accessing Hash Element every time hasTable[index] happens!
hashTable[index].item = item;
if (hashTable[index].status == empty) {
++numReads; //Accessing Hash Element every time hasTable[index] happens!
++numItems;
}
hashTable[index].status = filled;
if (numItems > hashTable.size() / 2) {
rehash(numReads);
}
}
}
// Alt insert
void altInsert(Object item, int &numReads) {
// get the key from the item
string key = getKey(item);
// hash the key to get an index
unsigned long index = sdbmHash(key);
// probe until we find a spot where we can insert
//Quadratic base iterator
int base = 2;
while (hashTable[index].status == filled && key != getKey(hashTable[index].item)) {
++++numReads; //Accessing Hash Element every time hasTable[index] happens!
index = (index + (int)(pow(base,2)) ) % hashTable.size();
++base;
}
//Reset base
base = 2;
if (hashTable[index].status != filled) {
++numReads; //Accessing Hash Element every time hasTable[index] happens!
hashTable[index].item = item;
if (hashTable[index].status == empty) {
++numReads; //Accessing Hash Element every time hasTable[index] happens!
++numItems;
}
hashTable[index].status = filled;
if (numItems > hashTable.size() / 2) {
rehash(numReads);
}
}
}
// find
optional<Object> find(string key) {
// hash the key to get an index
unsigned long index = hornerHash(key);
while (hashTable[index].status != empty) {
if (hashTable[index].status == filled) {
// check to see if it is a match
if (key == getKey(hashTable[index].item)) {
// we found the item
return hashTable[index].item;
}
}
index = (index + 1) % hashTable.size();
}
// Did not find the item
return nullopt;
}
// remove
optional<Object> remove(string key) {
// hash the key to get an index
unsigned long index = hornerHash(key);
while (hashTable[index].status != empty) {
if (hashTable[index].status == filled) {
// check to see if it is a match
if (key == getKey(hashTable[index].item)) {
// we found the item
// remove it
hashTable[index].status = removed;
return hashTable[index].item;
}
}
index = (index + 1) % hashTable.size();
}
// Did not find the item
return nullopt;
}
void printTable() const {
for (int i = 0; i < hashTable.size(); ++i) {
cout << i << ": ";
if (hashTable[i].status == filled) {
cout << hashTable[i].item;
}
cout << endl;
}
}
};
#endif //HASHINGA_PROBING_H