diff --git a/src/Platforms/SDLPlatform/SDLPlatformService.cpp b/src/Platforms/SDLPlatform/SDLPlatformService.cpp index e4e318df14..3dd6b93927 100644 --- a/src/Platforms/SDLPlatform/SDLPlatformService.cpp +++ b/src/Platforms/SDLPlatform/SDLPlatformService.cpp @@ -2989,7 +2989,7 @@ namespace Mengine ////////////////////////////////////////////////////////////////////////// #endif ////////////////////////////////////////////////////////////////////////// -#if defined( MENGINE_ENVIRONMENT_RENDER_OPENGL ) +#if defined(MENGINE_ENVIRONMENT_RENDER_OPENGL) ////////////////////////////////////////////////////////////////////////// SDL_GLContext SDLPlatformService::getGLContext() const { diff --git a/src/Systems/Win32AllocatorSystem/Win32AllocatorSystem.cpp b/src/Systems/Win32AllocatorSystem/Win32AllocatorSystem.cpp index 2a3021da49..1ff8349f4c 100644 --- a/src/Systems/Win32AllocatorSystem/Win32AllocatorSystem.cpp +++ b/src/Systems/Win32AllocatorSystem/Win32AllocatorSystem.cpp @@ -178,13 +178,17 @@ namespace Mengine return mem; } ////////////////////////////////////////////////////////////////////////// - void Win32AllocatorSystem::startThread() + void Win32AllocatorSystem::beginThread( ThreadId _threadId ) { + MENGINE_UNUSED( _threadId ); + //Empty } ////////////////////////////////////////////////////////////////////////// - void Win32AllocatorSystem::stopThread() + void Win32AllocatorSystem::endThread( ThreadId _threadId ) { + MENGINE_UNUSED( _threadId ); + //Empty } //////////////////////////////////////////////////////////////////////// diff --git a/src/Systems/Win32AllocatorSystem/Win32AllocatorSystem.h b/src/Systems/Win32AllocatorSystem/Win32AllocatorSystem.h index b5f9d6b1e0..412f9bb45d 100644 --- a/src/Systems/Win32AllocatorSystem/Win32AllocatorSystem.h +++ b/src/Systems/Win32AllocatorSystem/Win32AllocatorSystem.h @@ -28,8 +28,8 @@ namespace Mengine void * realloc( void * _mem, size_t _size, const Char * _doc ) override; protected: - void startThread() override; - void stopThread() override; + void beginThread( ThreadId _threadId ) override; + void endThread( ThreadId _threadId ) override; protected: uint32_t getMemoryUsage() const override;