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This is going to be a bug report that's a bit weak - feel free to close it if you aren't interested in investigating further, since it's going to be a temporal issue anyway.
Terrain that was placed on a scene in Foundry v9 doesn't work after a migration to Foundry v10. The terrain will still be placed on the scene, but the cost function won't report any cost for the affected squares. I don't have any good reproduction steps, but I noticed this was happening when I upgraded my dev worlds to v10, and I also got bug reports from other people that were affected by this. manuelVo/foundryvtt-drag-ruler#243
The text was updated successfully, but these errors were encountered:
This is going to be a bug report that's a bit weak - feel free to close it if you aren't interested in investigating further, since it's going to be a temporal issue anyway.
Terrain that was placed on a scene in Foundry v9 doesn't work after a migration to Foundry v10. The terrain will still be placed on the scene, but the cost function won't report any cost for the affected squares. I don't have any good reproduction steps, but I noticed this was happening when I upgraded my dev worlds to v10, and I also got bug reports from other people that were affected by this. manuelVo/foundryvtt-drag-ruler#243
The text was updated successfully, but these errors were encountered: