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ChangeLog.md

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3.7.0

  1. Updated Inworld log system.
  2. Updated Chat panel.
  3. Updated User data structure.

3.6.0

  1. Added Unity 6 Support.
  2. Added font support for multiple languages.
  3. Supported sending packets during disconnecting.
  4. Released GroupChat mode by default.
  5. Added fallback voice recognition method.
  6. Added LLM Runtime support.

3.5.0

  1. Updated Unity Editor Panel. Supported for Studio API Key.
  2. Added experimental map/entities support.
  3. Bug Fixes.

3.4.2

  1. Upgrade with Unity's Input system for better customized key mapping.
  2. Simplify Editor extension workflow.

3.4.1

  1. Updated AEC logic to better sample the sound from microphone.
  2. Add client side voice recognition (Windows only).
  3. Solve conflict with WebSockets with other packages.
  4. Bug fixes.

3.4.0

New Feature:

  1. Supported multi agent v2.
  2. Bug fixes.

3.3.2

New Features:

  1. Added regenerating response if players dislike the interaction.
  2. Added Sentis support for the local lipsync model.
  3. Added sending narrative actions to server.

3.3.1

New Features:

  1. Implemented Feedback.
  2. Added character selecting in global panel.
  3. Added config canvas in global panel.
  4. Bug fixes.

3.3.0

New Features: Optimized workflow. Now we'll connect to Inworld server only after the 1st message is sent.

3.2.0

New Features:

  1. Move Inworld.AI as separate Unity package.
  2. Multiple character support:
  • Support player broadcasting to multiple characters.
  • Support characters speaking to each other.
  1. Bug fixes.