- Updated Inworld log system.
- Updated Chat panel.
- Updated User data structure.
- Added Unity 6 Support.
- Added font support for multiple languages.
- Supported sending packets during disconnecting.
- Released GroupChat mode by default.
- Added fallback voice recognition method.
- Added LLM Runtime support.
- Updated Unity Editor Panel. Supported for Studio API Key.
- Added experimental map/entities support.
- Bug Fixes.
- Upgrade with Unity's Input system for better customized key mapping.
- Simplify Editor extension workflow.
- Updated AEC logic to better sample the sound from microphone.
- Add client side voice recognition (Windows only).
- Solve conflict with WebSockets with other packages.
- Bug fixes.
New Feature:
- Supported multi agent v2.
- Bug fixes.
New Features:
- Added regenerating response if players dislike the interaction.
- Added Sentis support for the local lipsync model.
- Added sending narrative actions to server.
New Features:
- Implemented Feedback.
- Added character selecting in global panel.
- Added config canvas in global panel.
- Bug fixes.
New Features: Optimized workflow. Now we'll connect to Inworld server only after the 1st message is sent.
New Features:
- Move Inworld.AI as separate Unity package.
- Multiple character support:
- Support player broadcasting to multiple characters.
- Support characters speaking to each other.
- Bug fixes.