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There are rate limits on how fast you can create child workflows, if you exceed these rates, you get an error and the child workflow fails to stop, currently, ftl-engine does not retry the task, nor does it act as a failure, so you end up not having any more decisions and outstanding work. This results in a sort of deadlock, where the workflow isn't finished, but the decider doesn't have any events to take action off of.
The fix is to treat these failToStart issues and put them in a retry-able state
The text was updated successfully, but these errors were encountered:
There are rate limits on how fast you can create child workflows, if you exceed these rates, you get an error and the child workflow fails to stop, currently, ftl-engine does not retry the task, nor does it act as a failure, so you end up not having any more decisions and outstanding work. This results in a sort of deadlock, where the workflow isn't finished, but the decider doesn't have any events to take action off of.
The fix is to treat these failToStart issues and put them in a retry-able state
The text was updated successfully, but these errors were encountered: