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Implementation on windows #8

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swatinair123 opened this issue Nov 28, 2018 · 2 comments
Open

Implementation on windows #8

swatinair123 opened this issue Nov 28, 2018 · 2 comments

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@swatinair123
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swatinair123 commented Nov 28, 2018

Hi , How can i convert this code to make it work on windows?

@mbotsu
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mbotsu commented Nov 29, 2018

Hi.
Running CoreML on Windows is a difficult story.
In the case of Unity, it can run on Windows.
Have a look at this.
https://github.com/infocom-tpo/PoseNet-Unity

@rwightman
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Thanks to the conversion code in this repository, I started on a path that ended up in a Python Tensorflow and PyTorch port of TFJS PoseNet. They both work on Windows with a recent version of Anaconda (tested with 64-bit Anaconda 2018.12 Python 3.7 installer).

https://github.com/rwightman/posenet-python
https://github.com/rwightman/posenet-pytorch

Raw throughput of the neural net + post processing is around 100fps for the Tensorflow version on Windows with a 1080 Ti and modest 4 core CPU. PyTorch version is really slow in Windows for some reason (~65fps), but faster than Tensorflow (130+ fps) in Linux.

The webcam demo with skeleton and keypoints overlay keeps up with a 30fps webcam on either Windows or Linux.

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