From dbc2af3ecd2edbdbe62ad342694c89dce9f9ccac Mon Sep 17 00:00:00 2001 From: Artsiom Trubchyk Date: Sun, 28 Feb 2021 01:27:34 +0300 Subject: [PATCH] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index c0ae68e..04faf82 100644 --- a/README.md +++ b/README.md @@ -1,6 +1,6 @@ # ResZip: use LiveUpdate to improve load speed of HTML5 game -In short, HTML5 games should load **as fast as possible**! +In short, HTML5 games should load **as fast as possible**! Why -> https://vimeo.com/350139974 The possible solution is to split resources in the Defold game into two parts: all resources required for the first level of your game plus *the rest resources*. The game loads the rest resources while players are playing the first level. Defold has the [LiveUpdate](https://defold.com/manuals/live-update/) feature that we can use to implement this idea.