You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
when multiple reagents continue mixing in a puddle the server lags like hell.
we've taken to calling this jungle juice because of the recipe 'jungle juice' that uses many different reagents, and that recipe is One cause of it, but there's also a major issue with the way blood is processed as a reagent, and every chemical that uses blood as an ingredient (ambuzol)
it may require testing to confirm this, but im 90% sure that when blood is processed as a reagent, it considers each unit of blood differently based on ingredients in the bloodstream (presumably this is done for centrifugal purposes), so you get things like "this syringe contains blood and blood". this is also true of zombie blood.
when ambuzol is mixed with multiple different versions of zombie blood, it often produces multiple different versions of ambuzol. why does it do this. no fucking clue. this kills the server.
and we should also probably fix jungle juice while we're at it. maybe we can let puddles drain into space if theyre on an adjacent tile. idk
The text was updated successfully, but these errors were encountered:
Description
when multiple reagents continue mixing in a puddle the server lags like hell.
we've taken to calling this jungle juice because of the recipe 'jungle juice' that uses many different reagents, and that recipe is One cause of it, but there's also a major issue with the way blood is processed as a reagent, and every chemical that uses blood as an ingredient (ambuzol)
it may require testing to confirm this, but im 90% sure that when blood is processed as a reagent, it considers each unit of blood differently based on ingredients in the bloodstream (presumably this is done for centrifugal purposes), so you get things like "this syringe contains blood and blood". this is also true of zombie blood.
when ambuzol is mixed with multiple different versions of zombie blood, it often produces multiple different versions of ambuzol. why does it do this. no fucking clue. this kills the server.
and we should also probably fix jungle juice while we're at it. maybe we can let puddles drain into space if theyre on an adjacent tile. idk
The text was updated successfully, but these errors were encountered: