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Clown waddling was a system that caused character models to waddle around while wearing clown shoes, jester boots, and ducky slippers. There are a few good reasons why it was removed, but the primary player-facing issue was that the waddle animation would still play when a clown was in crit or dead, causing people to usually just ignore them. Would it be possible to bring back the system so that you could toggle the effect manually, kind of like magboots, and make it so that it would automatically toggle off whenever you went into crit or died?
The text was updated successfully, but these errors were encountered:
Clown waddling was a system that caused character models to waddle around while wearing clown shoes, jester boots, and ducky slippers. There are a few good reasons why it was removed, but the primary player-facing issue was that the waddle animation would still play when a clown was in crit or dead, causing people to usually just ignore them. Would it be possible to bring back the system so that you could toggle the effect manually, kind of like magboots, and make it so that it would automatically toggle off whenever you went into crit or died?
The text was updated successfully, but these errors were encountered: