diff --git a/docs/awesome/awesome-board-games.md b/docs/awesome/awesome-board-games.md
index fb2a975fe9..8868852ec8 100644
--- a/docs/awesome/awesome-board-games.md
+++ b/docs/awesome/awesome-board-games.md
@@ -36,6 +36,16 @@
| ------: | -------: | ---: |
| 2 - 4 | 8 | 10m |
+### [That's Pretty Clever](https://boardgamegeek.com/boardgame/244522/s-pretty-clever)
+
+> Choose your dice cleverly in Ganz schön clever (German for "That's Pretty Clever") to enter them into the matching colored areas on your score sheet, putting together tricky chain-scoring opportunities, and racking up the points! The dice you don't use are as important as those you do, because every die with a lower value than the chosen one can be used by the other players, keeping everyone in the game at all times.
+
+![That's Pretty Clever! game image](https://cf.geekdo-images.com/3-unuy5JW1cC8C6EUBNiOA__itemrep/img/6BcSS0mLm9nJBIXTcz0HQ5SKJmI=/fit-in/246x300/filters:strip_icc()/pic4410877.jpg)
+
+| Players | Min. Age | Time |
+| ------: | -------: | -----: |
+| 1 – 4 | 8 | 30m |
+
### [Wingspan](https://boardgamegeek.com/boardgame/266192/wingspan)
> Wingspan is a competitive, medium-weight, card-driven, engine-building board game from Stonemaier Games. It's designed by Elizabeth Hargrave and features over 170 birds illustrated by Beth Sobel, Natalia Rojas, and Ana Maria Martinez.
@@ -50,6 +60,20 @@
| ------: | -------: | -----: |
| 1 - 5 | 10 | 40-70m |
+### [Clank!: Catacombs](https://boardgamegeek.com/boardgame/365717/clank-catacombs)
+
+> The catacombs of the skeletal dragon Umbrok Vessna are mysterious and dangerous. Portals transport you all around the dungeon depths. Wayshrines offer vast riches to intrepid explorers. Prisoners are counting on you to free them. Ghosts, once disturbed, may haunt you to death. Despite all that, it's time to leave the board behind with Clank! Catacombs, a standalone deck-building adventure.
+>
+> Each trip into the catacombs is unique since you lay tiles to create the dungeon. You can play using only the all-new dungeon deck, or you can include cards from previous Clank! expansions.
+>
+> Find your fortune (and escape the dragon!) in Clank! Catacombs.
+
+![Clank!: Catacombs game image](https://cf.geekdo-images.com/cCLn9Mvb7jRSaZzHeUXhoQ__itemrep/img/A1D0c966kaxlKRgGMPakzgeupmU=/fit-in/246x300/filters:strip_icc()/pic6937913.jpg)
+
+| Players | Min. Age | Time |
+| ------: | -------: | -----: |
+| 2 – 4 | 13 | 45–90m |
+
### [Ghost Blitz](https://boardgamegeek.com/boardgame/83195/ghost-blitz)
> Balduin, the house ghost, found an old camera in the castle cellar. Immediately he photographed everything that he loves to make disappear when he is haunting – including himself, of course. Unfortunately, the enchanted camera takes many photos in the wrong colors. Sometimes the green bottle is white, at other times it's blue. Looking at the photos, Balduin doesn't really remember any more what he wanted to make disappear next. Can you help him with his haunting and quickly name the right item, or even make it disappear by yourself? If you grab the right items quickly, you have a good chance of winning...
@@ -72,6 +96,18 @@
| ------: | -------: | -----: |
| 1 - 4 | 12 | 30-120 |
+### [Istanbul](https://boardgamegeek.com/boardgame/148949/istanbul)
+
+> There's hustle and bustle at Istanbul's grand bazaar as merchants and their assistants rush through the narrow alleys in their attempt to be more successful than their competitors. Everything must be well organized: wheelbarrows must be filled with goods at the warehouses, then swiftly transported by the assistants to various destinations. Your goal? Be the first merchant to collect a certain number of rubies.
+>
+> In Istanbul, you lead a group of one merchant and four assistants through 16 locations in the bazaar. At each such location, you can carry out a specific action. The challenge, though, is that to take an action, you must move your merchant and an assistant there, then leave the assistant behind (to handle all the details while you focus on larger matters). If you want to use that assistant again later, your merchant must return to that location to pick him up. Thus, you must plan ahead carefully to avoid being left with no assistants and thus unable to do anything...
+
+![Istanbul game image](https://cf.geekdo-images.com/PHH9Mreen2sBcxV6ZsE3ew__itemrep/img/3-96MTKIPtgjJ8inH9DWDxCf0no=/fit-in/246x300/filters:strip_icc()/pic1885326.jpg)
+
+| Players | Min. Age | Time |
+| ------: | -------: | -----: |
+| 2 – 5 | 10 | 40–60m |
+
### [Ticket to Ride](https://wikipedia.org/wiki/Ticket_to_Ride_(board_game))
> ...a cross-country train adventure where players collect cards of various types of train cars that enable them to claim railway routes connecting cities in various countries around the world.
@@ -163,6 +199,18 @@
| ------: | -------: | -----: |
| 2 - 4 | 8 | 30m |
+### [Welcome To](https://boardgamegeek.com/boardgame/233867/welcome)
+
+> As an architect in Welcome To..., you want to build the best new town in the United States of the 1950s by adding resources to a pool, hiring employees, and more.
+>
+> Welcome To... plays like a roll-and-write dice game in which you mark results on a score-sheet...but without dice. Instead you flip cards from three piles to make three different action sets with both a house number and a corresponding action from which everyone chooses one. You use the number to fill in a house on your street in numerical order. Then you take the action to increase the point value of estates you build or score points at the end for building parks and pools. Players also have the option of taking actions to alter or duplicate their house numbers. And everyone is racing to be the first to complete public goals. There's lots to do and many paths to becoming the best suburban architect in !
+
+![Welcome To... game image](https://cf.geekdo-images.com/g4XmxyKhNVdhC3QPd1purQ__itemrep/img/QKJwfdV3Qrv9w2TX_ML5T3z5G9E=/fit-in/246x300/filters:strip_icc()/pic3761012.jpg)
+
+| Players | Min. Age | Time |
+| ------: | -------: | -----: |
+| 1 – 100 | 10 | 25m |
+
### [Dixit](https://en.wikipedia.org/wiki/Dixit_(card_game))
> Using a deck of cards illustrated with dreamlike images, players select cards that match a title suggested by the "storyteller", and attempt to guess which card the "storyteller" selected.
@@ -434,6 +482,18 @@
| ------: | -------: | -----: |
| 2 - 4 | 8 | 30-45m |
+### [Azul: Summer Pavilion](https://boardgamegeek.com/boardgame/287954/azul-summer-pavilion)
+
+> At the turn of the 16th Century, King Manuel I commissioned Portugal's greatest artisans to construct grandiose buildings. After completing the Palaces of Evora and Sintra, the king sought to build a summer pavilion to honor the most famous members of the royal family. This construction was intended for the most talented artisans — whose skills meet the splendor that the royal family deserves. Sadly, King Manuel I died before construction ever began.
+>
+> In Azul: Summer Pavilion, players return to Portugal to accomplish the task that never began. As a master artisan, you must use the finest materials to create the summer pavilion while carefully avoiding wasting supplies. Only the best will rise to the challenge to honor the Portuguese royal family.
+
+![Azul: Summer Pavilion game image](https://cf.geekdo-images.com/843kZ6WR0HfyXWEybA6L7A__itemrep/img/zOE89_4aCHOqoYITnbMSxAVR_UA=/fit-in/246x300/filters:strip_icc()/pic4930887.jpg)
+
+| Players | Min. Age | Time |
+| ------: | -------: | -----: |
+| 2 – 4 | 8 | 30–45m |
+
### [Patchwork](https://boardgamegeek.com/boardgame/163412/patchwork)
> In Patchwork, two players compete to build the most aesthetic (and high-scoring) patchwork quilt on a personal 9x9 game board. To start play, lay out all of the patches at random in a circle and place a marker directly clockwise of the 2-1 patch. Each player takes five buttons — the currency/points in the game — and someone is chosen as the start player.
@@ -524,6 +584,18 @@
## Strategy
+### [Blood Rage](https://boardgamegeek.com/boardgame/170216/blood-rage)
+
+> "Life is Battle; Battle is Glory; Glory is ALL"
+> In Blood Rage, each player controls their own Viking clan’s warriors, leader, and ship. Ragnarök has come, and it’s the end of the world! It’s the Vikings’ last chance to go down in a blaze of glory and secure their place in Valhalla at Odin’s side! For a Viking there are many pathways to glory. You can invade and pillage the land for its rewards, crush your opponents in epic battles, fulfill quests, increase your clan's stats, or even die gloriously either in battle or from Ragnarök, the ultimate inescapable doom.
+> Most player strategies are guided by the cards drafted at the beginning of each of the three game rounds (or Ages). These “Gods’ Gifts” grant you numerous boons for your clan including: increased Viking strength and devious battle strategies, upgrades to your clan, or even the aid of legendary creatures from Norse mythology. They may also include various quests, from dominating specific provinces, to having lots of your Vikings sent to Valhalla. Most of these cards are aligned with one of the Norse gods, hinting at the kind of strategy they support. For example, Thor gives more glory for victory in battle, Heimdall grants you foresight and surprises, Tyr strengthens you in battle, while the trickster Loki actually rewards you for losing battles, or punishes the winner.
+
+![Blood Rage game image](https://cf.geekdo-images.com/HkZSJfQnZ3EpS214xtuplg__itemrep/img/ZSJhCapvtPoiIQZ1XdfO-qgUuFY=/fit-in/246x300/filters:strip_icc()/pic2439223.jpg)
+
+| Players | Min. Age | Time |
+| ------: | -------: | -----: |
+| 2–4 | 14 | 60–90 Min |
+
### [Backgammon](https://en.wikipedia.org/wiki/Backgammon)
> It is one of the oldest known board games. It is a two player game where each player has fifteen pieces (checkers) which move between twenty-four triangles (points) according to the roll of two dice. The objective of the game is to be first to bear off, i.e. move all fifteen checkers off the board.
@@ -544,6 +616,21 @@
| ------: | -------: | ---: |
| 2 | 5 | 30m |
+
+
+### [Puerto Rico](https://boardgamegeek.com/boardgame/3076/puerto-rico)
+
+> In Puerto Rico, players assume the roles of colonial governors on the island of Puerto Rico. The aim of the game is to amass victory points by shipping goods to Europe or by constructing buildings.
+> Each player uses a separate small board with spaces for city buildings, plantations, and resources. Shared between the players are three ships, a trading house, and a supply of resources and doubloons.
+> The resource cycle of the game is that players grow crops which they exchange for points or doubloons. Doubloons can then be used to buy buildings, which allow players to produce more crops or give them other abilities. Buildings and plantations do not work unless they are manned by colonists.
+
+![Puerto Rico game image](https://cf.geekdo-images.com/QFiIRd2kimaMqTyWsX0aUg__itemrep/img/YDEozo5DfKYdDp8xi2mAfoV2qWk=/fit-in/246x300/filters:strip_icc()/pic158548.jpg)
+
+| Players | Min. Age | Time |
+| ------: | -------: | -----: |
+| 3–5 | 12 | 90–150 Min |
+
+
### [7 Wonders](https://wikipedia.org/wiki/7_Wonders_(board_game))
> You are the leader of one of the 7 great cities of the Ancient World. Gather resources, develop commercial routes, and affirm your military supremacy. Build your city and erect an architectural wonder which will transcend future times.
@@ -564,6 +651,18 @@
| ------: | -------: | ---: |
| 2 | 10 | 30m |
+### [Barrage](https://boardgamegeek.com/boardgame/251247/barrage)
+
+> In the dystopic 1930s, the industrial revolution pushed the exploitation of fossil-based resources to the limit, and now the only thing powerful enough to quench the thirst for power of the massive machines and of the unstoppable engineering progress is the unlimited hydroelectric energy provided by the rivers.
+> Barrage is a resource management strategic game in which players compete to build their majestic dams, raise them to increase their storing capacity, and deliver all the potential power through pressure tunnels connected to the energy turbines of their powerhouses.
+> Each player represents one of the four international companies who are gathering machinery, innovative patents and brilliant engineers to claim the best locations to collect and exploit the water of a contested Alpine region crossed by rivers.
+
+![Barrage game image](https://cf.geekdo-images.com/jEPmWvvYpqkWrKOzqIHFsg__itemrep/img/-s65MFZDOx3Uf0Ec8Nol2nTBl5g=/fit-in/246x300/filters:strip_icc()/pic4336469.png)
+
+| Players | Min. Age | Time |
+| ------: | -------: | -----: |
+| 1–4 | 14 | 60–120 Min |
+
### [Antike Duellum](https://boardgamegeek.com/boardgame/104955/antike-duellum)
> Antike Duellum – previewed at Spiel 2011 under the name Casus Belli – is a two-player strategy game based on modified rules from Mac Gerdts' Antike. The game includes two scenarios: Punic Wars (Rome vs. Carthago) on one side of the board, and Persian Wars (Greeks vs. Persians) on the other. The goal of the game is to be the first to gain nine ancient personages (Kings, Scholars, Generals, Citizens, Navigators).
@@ -574,6 +673,17 @@
| ------: | -------: | ---: |
| 2 | 13 | 75m |
+### [Too Many Bones](https://boardgamegeek.com/boardgame/192135/too-many-bones)
+
+> Too Many Bones comes loaded for bear by breaking into a new genre: the dice-builder RPG. This game takes everything you think you know about dice-rolling and turns it on its head. Dripping with strategy, this fantasy-based RPG puts you in the skin of a new race and takes you on an adventure to the northern territories to root out and defeat growing enemy forces and of course the infamous "baddie" responsible.
+> Team up or go it alone in a 1-4 player Coop or Solo play campaign. With over 100+ unique skill dice and 4-7 classes to choose from, every battle is its own mini challenge to figure out. Your adventure will consist of 8-12 battles before you reach your final destination and face off against one of a number of possible kingpins in order to win. Along the way, you will be faced with storyline decisions that will quickly have you weighing risk/reward, odds, and logic - with dice woven into every aspect! Your party will also be faced with other decisions: when to rest, when to explore, or even which fights to pursue! The Encounter cards offer fun plot twists and some comic relief, all while setting the stage for your next battle.
+
+![Too Many Bones game image](https://cf.geekdo-images.com/wKwRk0wYBcrtLAfgn4PCdg__itemrep/img/xKVF_SqBoULptBCjVdvHmpdsP0o=/fit-in/246x300/filters:strip_icc()/pic6624445.png)
+
+| Players | Min. Age | Time |
+| ------: | -------: | -----: |
+| 1–4 | 12 | 60–120 Min |
+
### [Legendary: A Marvel Deck Building Game](https://boardgamegeek.com/boardgame/129437/legendary-marvel-deck-building-game)
@@ -646,6 +756,18 @@
| ------: | -------: | ------: |
| 2 - 4 | 13 | 90-120m |
+
+### [Orléans](https://boardgamegeek.com/boardgame/164928/orleans)
+
+> During the medieval goings-on around Orléans, you must assemble a following of farmers, merchants, knights, monks, etc. to gain supremacy through trade, construction and science in medieval France.
+> In Orléans, you will recruit followers and put them to work to make use of their abilities. Farmers and Boatmen supply you with money and goods; Knights expand your scope of action and secure your mercantile expeditions; Craftsmen build trading stations and tools to facilitate work; Scholars make progress in science; Traders open up new locations for you to use your followers; and last but not least, it cannot hurt to get active in monasteries since with Monks on your side you are much less likely to fall prey to fate.
+
+![Orléans game image](https://cf.geekdo-images.com/nagl1li6kYt9elV9jbfVQw__itemrep/img/oYYWKekDiHllrWnFNef7En3gP4c=/fit-in/246x300/filters:strip_icc()/pic6228507.jpg)
+
+| Players | Min. Age | Time |
+| ------: | -------: | -----: |
+| 2–4 | 12 | 90 Min |
+
### [Complots](https://boardgamegeek.com/boardgame/188188/complots)
> A corrupt city, subject to vice and avarice, is under the control of vile characters. The seat of power is vacant and waiting for you to take it — unless someone else takes it first. In Complots, as in the original game Coup, you control two characters and start with two coins, and through trickery, manipulation and bluffing, you want to eliminate all other players who stand in your way, possibly by having them eliminate one another along the way.
@@ -656,6 +778,16 @@
| ------: | -------: | ---: |
| 2 - 8 | 8 | 15m |
+### [Shogi](https://en.wikipedia.org/wiki/Shogi)
+
+> Shogi, also known as Game of Generals, is a Japanese board game similar to chess, played on a 9x9 grid with 20 pieces per player. The objective is to checkmate the opponent's king, but pieces can be promoted upon reaching the enemy's promotion zone. Shogi offers a dynamic and strategic gameplay experience with unique piece movements and captures. It is much more complex than international chess.
+
+![Shogi image](https://upload.wikimedia.org/wikipedia/commons/thumb/a/a6/Shogi_Ban_Koma.jpg/250px-Shogi_Ban_Koma.jpg)
+
+| Players | Min. Age | Time |
+| ------: | -------: | -----: |
+| 2 | 8 | 30-120m |
+
### [Carcassonne](https://en.wikipedia.org/wiki/Carcassonne_(board_game))
> Tile-placement game in which the players draw and place a tile with a piece of southern French landscape on it. Build your castles, connect them with roads and grassland, assign meeples to roles and score points.
@@ -686,6 +818,19 @@
| ------: | -------: | -----: |
| 2 | 5 | 5-120m |
+
+
+### [Pandemic Legacy: Season 0](https://boardgamegeek.com/boardgame/314040/pandemic-legacy-season-0)
+
+> 1962 — The Cold War continues as a new threat looms on the horizon, a deadly new Soviet bioweapon, something called "Project MEDUSA". You and your fellow medical graduates have been recruited by the CIA for the critical mission of investigating and preventing its development. Travel the world using carefully constructed aliases to move swiftly between Allied, Neutral, and Soviet cities. Your missions will require you to neutralize enemy agents, acquire specific targets, and set up other CIA agents on location to execute your operations without a hitch. As you complete objectives over the course of twelve months, each success or failure will bring you closer to the truth.
+> Combatting this dangerous new pathogen is of utmost importance, but it's not the only threat you'll encounter in the field. Enemy agents are taking root in all parts of the world, and it's critical to your mission that you keep them contained before they can escalate international tensions. Luckily for you, you won't be without backup. Coordinate with other covert operatives for assistance and make strategic use of these teams at different locations to clean up the board and keep your eye on your main objectives.
+
+![Pandemic Legacy: Season 0 game image](https://cf.geekdo-images.com/y0x1zbkpUXjddzWWnhekYw__itemrep/img/jkXL5CPHgbwGPoahpK73KV7ohJA=/fit-in/246x300/filters:strip_icc()/pic5581457.jpg)
+
+| Players | Min. Age | Time |
+| ------: | -------: | -----: |
+| 2–4 | 14 | 45–60 Min |
+
### [Commonspoly](https://commonspoly.cc/)
> Commonspoly is a fun strategy and turn based RPG game where players of the game work together to defend their world from being taken over by speculators. The game is like the direct opposite of what one does in the game of Monopoly. For in Commonspoly owning private goods is frowned upon and converting the privately owned goods to either public or community owned ones will be the task of the players. The game is really fun as its a pit against good and evil, where evil is/are depicted by the speculator characters in the game. Speculators go around the game and try to undo the efforts of the defendors. Also the game is released under Peer Production License and can be downloaded for free and printed at home to play.
@@ -827,6 +972,19 @@
| ------: | -------: | -----: |
| 2 - 4 | 7 | 20-30m |
+### [Agricola](https://boardgamegeek.com/boardgame/31260/agricola)
+
+> Description from BoardgameNews
+> In Agricola, you're a farmer in a wooden shack with your spouse and little else. On a turn, you get to take only two actions, one for you and one for the spouse, from all the possibilities you'll find on a farm: collecting clay, wood, or stone; building fences; and so on. You might think about having kids in order to get more work accomplished, but first you need to expand your house. And what are you going to feed all the little rugrats?
+> The game supports many levels of complexity, mainly through the use (or non-use) of two of its main types of cards, Minor Improvements and Occupations. In the beginner's version (called the Family Variant in the U.S. release), these cards are not used at all. For advanced play, the U.S. release includes three levels of both types of cards; Basic (E-deck), Interactive (I-deck), and Complex (K-deck), and the rulebook encourages players to experiment with the various decks and mixtures thereof. Aftermarket decks such as the Z-Deck and the L-Deck also exist.
+
+![Agricola game image](https://cf.geekdo-images.com/dDDo2Hexl80ucK1IlqTk-g__itemrep/img/DzC9cA0TNmWUO7WLdl4-uFHfO_k=/fit-in/246x300/filters:strip_icc()/pic831744.jpg)
+
+| Players | Min. Age | Time |
+| ------: | -------: | -----: |
+| 1–5 | 12 | 30–150 Min |
+
+
### [The Estates](https://boardgamegeek.com/boardgame/249381/estates)
> Players take on the role of investors seeking to make the most money by developing buildings in The Estates. The Estates is a new urban development featuring high-end infrastructure and a modern atmosphere for its citizens. The City Council recently approved the zoning map for The Estates. It calls for two rows of four buildings each, located between the River and Main Street. The meadows on the other side of the River are to remain a recreational area for the City. Players will bid for the various building pieces and place them in The Estates to their benefit. All buildings in completed rows score positive points, while all buildings in incomplete rows score negative points. It is possible to have zero completed rows of buildings. At the end, the player with the highest score wins The Estates!
@@ -927,6 +1085,20 @@
| ------: | -------: | ------: |
| 1 - 4 | 12 | 60-150m |
+
+
+### [Pax Pamir: Second Edition](https://boardgamegeek.com/boardgame/256960/pax-pamir-second-edition)
+
+> In Pax Pamir, players assume the role of nineteenth century Afghan leaders attempting to forge a new state after the collapse of the Durrani Empire. Western histories often call this period "The Great Game" because of the role played by the Europeans who attempted to use central Asia as a theater for their own rivalries. In this game, those empires are viewed strictly from the perspective of the Afghans who sought to manipulate the interloping ferengi (foreigners) for their own purposes.
+> In terms of game play, Pax Pamir is a pretty straightforward tableau builder. Players spend most of their turns purchasing cards from a central market, then playing those cards in front of them in a single row called a court. Playing cards adds units to the game's map and grants access to additional actions that can be taken to disrupt other players and influence the course of the game. That last point is worth emphasizing. Though everyone is building their own row of cards, the game offers many ways for players to interfere with each other directly and indirectly.
+
+![Pax Pamir: Second Edition game image](https://cf.geekdo-images.com/oSM_AuKYfGIwOtKbVEsoVg__itemrep/img/4yTV5vAsuDi8MZP6wWysZA8tmQg=/fit-in/246x300/filters:strip_icc()/pic4503733.png)
+
+| Players | Min. Age | Time |
+| ------: | -------: | -----: |
+| 1–5 | 13 | 45–120 Min |
+
+
### [Twilight Struggle](https://boardgamegeek.com/boardgame/12333/twilight-struggle)
> Twilight Struggle is a compelling two-player board game that encapsulates the forty-five-year geopolitical struggle between the Soviet Union and the United States, characterized by intrigue, prestige, and the occasional outbreak of warfare. Set against the backdrop of post-World War II Europe and spanning until 1989, the game delves into the complex dynamics of the Cold War. Players engage in a dance of influence, intelligence, and diplomatic maneuvering, representing the two superpowers' efforts to shape the world according to their ideologies. Based on the renowned card-driven game tradition, Twilight Struggle presents a low-complexity, quick-playing experience in which players use cards and units strategically on a world map to gain allies and control key regions. Historical events, from the Arab-Israeli conflicts to the Cuban Missile Crisis, are vividly portrayed through Event cards, and players must navigate nuclear tensions and the Space Race while avoiding the looming threat of nuclear war. Twilight Struggle offers an immersive journey through one of the most critical periods in modern history.
@@ -957,6 +1129,17 @@
| ------: | -------: | ------: |
| 2 - 4 | 14 | 120m |
+### [Kanban EV](https://boardgamegeek.com/boardgame/284378/kanban-ev)
+
+> Electric vehicles (EVs) have become more common since 2014 and are the future of the automobile industry. They are superior vehicles due to them being more efficient, easier to maintain, cleaner, and cheaper to run. They are computerized machines that use AI to improve safety and in the near future will provide autonomous driving. They receive software upgrades during their lifetime and are constantly improving, unlike their traditional combustion-engine counterparts, which start to become obsolete as soon as you start using them.
+> You will be overseeing the production of these vehicles in Kanban EV, with "kanban" (看板) being the name for a scheduling system that supports an efficient assembly line, just-in-time production, and a smooth workflow process. Over the course of the game, players take on the role of rookie employees who are trying to secure their career. You need to manage suppliers and supplies, improve and innovate automobile parts, and get your hands greasy on the assembly line in order to boost production and impress the factory manager.
+
+![Kanban EV game image](https://cf.geekdo-images.com/L2Wn-zUqkcHgqvwvY212Ig__itemrep/img/S_mg665DznHuiuvxvOIPk2mYwHM=/fit-in/246x300/filters:strip_icc()/pic4924232.jpg)
+
+| Players | Min. Age | Time |
+| ------: | -------: | -----: |
+| 1–4 | 14 | 60–180 Min |
+
### [The Castles of Burgundy](https://boardgamegeek.com/boardgame/84876/castles-burgundy)
> The Castles of Burgundy is an immersive board game set in the Burgundy region of High Medieval France. Players assume the roles of aristocrats seeking to expand their princedoms by building settlements, constructing formidable castles, engaging in river trade, exploiting silver mines, and harnessing the knowledge of travelers. The core gameplay revolves around selecting settlement tiles from the game board and placing them onto a personal player board, with each tile having a unique function. These tiles must be placed in regions that match their type. The game unfolds in five phases, each comprising five rounds. Players roll dice at the start of each round, with one player determining the availability of goods tiles. On their turns, players can perform two of four possible actions: taking settlement tiles from the game board, placing tiles on their player board, delivering goods, or obtaining worker tokens to adjust dice rolls. Bonus points are awarded for various accomplishments, and the game concludes after the fifth phase. Victory points are tallied, and the player with the most points emerges as the winner. With both basic and advanced rules, The Castles of Burgundy offers a deep and engaging gameplay experience, and it is part of the Alea big box series.
@@ -987,6 +1170,17 @@
| ------: | -------: | ------: |
| 2 - 6 | 14 | 60-200m |
+### [Mage Knight Board Game](https://boardgamegeek.com/boardgame/96848/mage-knight-board-game)
+
+> The Mage Knight board game puts you in control of one of four powerful Mage Knights as you explore (and conquer) a corner of the Mage Knight universe under the control of the Atlantean Empire. Build your army, fill your deck with powerful spells and actions, explore caves and dungeons, and eventually conquer powerful cities controlled by this once-great faction! In competitive scenarios, opposing players may be powerful allies, but only one will be able to claim the land as their own. In cooperative scenarios, the players win or lose as a group. Solo rules are also included.
+> Combining elements of RPGs, deck-building, and traditional board games the Mage Knight board game captures the rich history of the Mage Knight universe in a self-contained gaming experience.
+
+![Mage Knight Board Game game image](https://cf.geekdo-images.com/DUO2hz9AlLOH8p9ED-lCWg__itemrep/img/6OmGo3bidk3ma7U1v-oq_2pEJZI=/fit-in/246x300/filters:strip_icc()/pic1083380.jpg)
+
+| Players | Min. Age | Time |
+| ------: | -------: | -----: |
+| 1–4 | 14 | 60–240 Min |
+
### [Android: Netrunner](https://boardgamegeek.com/boardgame/124742/android-netrunner)
> Android: Netrunner is a strategic asymmetrical Living Card Game for two players set in a cyberpunk future. One player represents a powerful megacorporation aiming to score agendas by advancing them, protected by a web of security ice programs, while the other player assumes the role of a lone hacker, or runner, attempting to infiltrate and disrupt the corporation's plans by acquiring resources, hardware, and ice-breaker programs. With a goal of reaching seven points, players face high-stakes risks, including brain damage and bad publicity, in their quest for victory in this futuristic battle for control and information.
@@ -997,6 +1191,16 @@
| ------: | -------: | ------: |
| 2 | 14 | 45m |
+### [Underwater Cities](https://boardgamegeek.com/boardgame/247763/underwater-cities)
+
+> In Underwater Cities, which takes about 30-45 minutes per player, players represent the most powerful brains in the world, brains nominated due to the overpopulation of Earth to establish the best and most livable underwater areas possible.
+> The main principle of the game is card placement. Three colored cards are placed along the edge of the main board into 3 x 5 slots, which are also colored. Ideally players can place cards into slots of the same color. Then they can take both actions and advantages: the action depicted in the slot on the main board and also the advantage of the card. Actions and advantages can allow players to intake raw materials; to build and upgrade city domes, tunnels and production buildings such as farms, desalination devices and laboratories in their personal underwater area; to move their marker on the initiative track (which is important for player order in the next turn); to activate the player's "A-cards"; and to collect cards, both special ones and basic ones that allow for better decision possibilities during gameplay.
+
+![Underwater Cities game image](https://cf.geekdo-images.com/PwOwTVHovJAUQgghnGqCOg__itemrep/img/CHpbozXB266LtImU0nze5uXJ-HI=/fit-in/246x300/filters:strip_icc()/pic4837710.png)
+
+| Players | Min. Age | Time |
+| ------: | -------: | -----: |
+| 1–4 | 12 | 80–150 Min |
### [Agon | Queen Guard | Royal Guard](https://boardgamegeek.com/boardgame/5168/queens-guard)
> Queen's Guard, also known as Agon, is a strategic board game played on a hexagonal board consisting of 91 smaller hexagons, with a central hexagon known as the throne. The board features alternating colors of hexagons in rings, radiating from the throne. Each player has one queen piece and six guard pieces, which start in alternating positions along the outer ring of the board. Players take turns moving their pieces towards the center of the board, either forward or laterally. A player's piece can be captured by an opponent if it is surrounded on two sides in a straight line, and the captured piece must then be relocated to the outer ring. To win the game, a player must successfully maneuver their queen onto the throne while also surrounding it with all six of their guard pieces. Queen's Guard is a strategic game that requires careful planning and tactical thinking to achieve victory.
@@ -1049,6 +1253,16 @@
| ------: | -------: | ------: |
| 2 - 6 | 12 | 120m |
+### [Blue and Gray](https://boardgamegeek.com/boardgame/19254/blue-and-gray)
+
+> In Blue and Gray, each player begins with 17 guards and one captain set up on the line intersections of a 9 × 9 grid board. The object of the game is to advance the captain to the center of the board following an outlined path of 17 steps. However, the captain can only advance if the next step along the path is unoccupied by friendly or opposing guards. Guards can move along lines in any direction (except over the central point) and can capture each other by jumping, as in checkers.
+
+![Blue and Gray](https://cf.geekdo-images.com/HuNHalxx1iLEDID94UhvGg__itemrep/img/Eiqc98uK6pGm7ne5BgaQvPcnYZU=/fit-in/246x300/filters:strip_icc()/pic1525635.png)
+
+| Players | Min. Age | Time |
+| ------: | -------: | ------: |
+| 2 | 8 | 20m |
+
## Party
### [Jungle Speed](https://boardgamegeek.com/boardgame/8098/jungle-speed)
@@ -1212,6 +1426,19 @@
| ------: | -------: | -----: |
| 3 - 10 | 18 | 30-90m |
+
+### [On Mars](https://boardgamegeek.com/boardgame/184267/mars)
+
+> Following the success of unmanned rover missions, the United Nations established the Department of Operations and Mars Exploration (D.O.M.E.). The first settlers arrived on Mars in the year 2037 and in the decades after establishment Mars Base Camp, private exploration companies began work on the creation of a self-sustaining colony. As chief astronaut for one of these enterprises, you want to be a pioneer in the development of the biggest, most advanced colony on Mars by achieving both D.O.M.E. mission goals as well as your company’s private agenda.
+> In the beginning, you will be dependent on supplies from Earth and will have to travel often between the Mars Space Station and the planet's surface. As the colony expands over time, you will shift your activities to construct mines, power generators, water extractors, greenhouses, oxygen factories, and shelters. Your goal is to develop a self-sustaining colony independent of any terrestrial organization. This will require understanding the importance of water, air, power, and food — the necessities for survival.
+
+![On Mars game image](https://cf.geekdo-images.com/Nm0Iw8NoiM9V8IsifimGBw__itemrep/img/xTjuZwi_7iS6FpZIISWTk7SAZ5o=/fit-in/246x300/filters:strip_icc()/pic4357658.jpg)
+
+| Players | Min. Age | Time |
+| ------: | -------: | -----: |
+| 1–4 | 14 | 90–150 Min |
+
+
### [Monopoly](https://boardgamegeek.com/boardgame/41186/monopoly-city)
> At first you think you are playing good old Monopoly where they just add some extra buildings to give a little twist. But the longer you play, the more you realise they actually made a whole new game. You start with more money than usual, which gives you the idea you will last longer (with a bit of luck maybe). The fact that now you can build right away when you bought a property, gives so much dynamic to the game. No more waiting until you have the whole set, or not having the set because one player refuses to trade. Even with a couple of single properties you can win the game.
@@ -1232,6 +1459,17 @@
| ------: | -------: | -----: |
| 1 - 5 | 10 | 45-60m |
+
+### [Food Chain Magnate](https://boardgamegeek.com/boardgame/175914/food-chain-magnate)
+
+> Food Chain Magnate is a heavy strategy game about building a fast food chain. The focus is on building your company using a card-driven (human) resource management system. Players compete on a variable city map through purchasing, marketing and sales, and on a job market for key staff members. The game can be played by 2-5 serious gamers in 2-4 hours.
+
+![Food Chain Magnate game image](https://cf.geekdo-images.com/Wtxml94LAXsIWQCxGPS63Q__itemrep/img/Bl9o9eur7lveoZUYwAl9LL9NSJo=/fit-in/246x300/filters:strip_icc()/pic2649434.png)
+
+| Players | Min. Age | Time |
+| ------: | -------: | -----: |
+| 2–5 | 14 | 120–240 Min |
+
### [Terraforming Mars](https://github.com/edm00se/awesome-board-games/blob/master/
+
+
+ Awesome Slack
+
+ A curated list of awesome, Slack-related things. +
+ +*** + +An avid Slack user? A developer looking for awesome tools to build out an integration? Just looking for inspiration? This is a list of all the best things Slack. + + +## :pencil: Lists +- [Community-Built Libraries](https://api.slack.com/community) - Slack-curated list of community open-source libraries +- [Slack App Directory](https://slack.com/apps) - Official directory of publicly available Slack apps +- [Slack Emojis](https://emoji.gg) - Unofficial directory of custom emojis for Slack + +## :art: Themes + +- [Slack Themes](http://slackthemes.net/) - A Slack sidebar theme browser +- [Sweet Themes Are Made of These](http://sweetthemesaremadeofthe.se/) - Website for sharing Slack custom palettes + +## :hammer_and_wrench: Libraries and SDKs + +### C# + +- [margiebot](https://github.com/jammerware/margiebot) - A .NET library designed to make building bots for Slack fast, easy, and fun +- [Slack.Webhooks](https://github.com/nerdfury/Slack.Webhooks) - A library to work with Slack webhooks more easily +- [SlackAPI](https://github.com/Inumedia/SlackAPI) - A third-party implementation of Slack's API written in C# + +### Erlang + +- [slacker](https://github.com/julienXX/slacker) - Erlang Slack REST API wrapper + +### Go + +- [webhook](https://github.com/adnanh/webhook) - Easily run commands in response to HTTP webhook requests from Slack + +### Java + +- [java-slack-sdk](https://github.com/slackapi/java-slack-sdk) - Slack's official Java framework for building Slack apps +- [simple-slack-api](https://github.com/Ullink/simple-slack-api) - A Slack client library in Java + +### JavaScript/TypeScript + +- [bolt-js](https://github.com/slackapi/bolt-js) - Slack's official JavaScript framework for building Slack apps +- [jsx-slack](https://github.com/yhatt/jsx-slack) - Build JSON object for Slack Block Kit surfaces from JSX +- [node-slack-sdk](https://github.com/slackapi/node-slack-sdk) - Slack's official SDK for Node.js +- [slack-block-builder](https://github.com/raycharius/slack-block-builder) - Lightweight Node.js library for building Slack Block Kit UIs, with a declarative syntax inspired by SwiftUI + +### PHP + +- [SlackBundle](https://github.com/DZunke/SlackBundle) - SlackBundle for Symfony2 +- [slack-php-app-framework](https://github.com/slack-php/slack-php-app-framework) - Robust PHP framework for building Slack apps in PHP +- [slack-php-block-kit](https://github.com/jeremeamia/slack-block-kit) - Fluent interface for composing Slack Block Kit messages and modals in PHP +- [slack-php-socket-mode](https://github.com/slack-php/slack-php-socket-mode) - A Socket Mode implementation for [slack-php-app-framework](https://github.com/slack-php/slack-php-app-framework) +- [slack-php-slick](https://github.com/slack-php/slack-php-slick) - Dependency-free micro-framework for building Slack apps in PHP + +### PowerShell + +- [PSSlack](https://github.com/RamblingCookieMonster/PSSlack) - PowerShell module for simple Slack integration. + +### Python + +- [blockkit](https://github.com/imryche/blockkit) - A fast way to build Block Kit interfaces in Python +- [bolt-python](https://github.com/slackapi/bolt-python) - Slack's official Python framework for building Slack apps +- [django-slack](https://github.com/lamby/django-slack) - Slack integration for Django, using the templating engine to generate messages +- [django-slack-oauth](https://github.com/izdi/django-slack-oauth) - Slack OAuth module for Django +- [python-slack-events-api](https://github.com/slackapi/python-slack-events-api) - Slack Events API adapter for Python +- [python-slack-sdk](https://github.com/slackapi/python-slack-sdk) - Slack's official SDK for Python +- [slackblocks](https://github.com/nicklambourne/slackblocks) - Python API for building Slack Block Kit messages +- [slack-php-api](https://github.com/jolicode/slack-php-api) - PHP Slack client based on the official OpenAPI specification +- [slacker-cli](https://github.com/juanpabloaj/slacker-cli) - Messages to slack from the command line +- [slashbot](https://github.com/ebrassell/slashbot) - An easy way to create slash commands using AWS Lambda functions +- [boltworks](https://github.com/YSaxon/boltworks) - Extensions to Slack's bolt framework: expandable GUIs, easier callbacks, richer CLIs + +### R + +- [slackr](https://github.com/hrbrmstr/slackr) - A package to send webhook API messages to Slack channels/users from R + +### Ruby + +- [slack-notifier](https://github.com/stevenosloan/slack-notifier) - A simple wrapper for posting to Slack +- [slack-notify](https://github.com/sosedoff/slack-notify) - Send notifications to Slack +- [slack-poster](https://github.com/rikas/slack-poster) - Simple gem to post messages on Slack using webhooks +- [slack-ruby-block-kit](https://github.com/CGA1123/slack-ruby-block-kit) - A ruby wrapper for Slack's Block Kit +- [slack-ruby-bot](https://github.com/dblock/slack-ruby-bot) - The easiest way to write a Slack bot in Ruby +- [slack-ruby-bot-server](https://github.com/slack-ruby/slack-ruby-bot-server) - Ruby library for building Slack applications +- [slack-ruby-client](https://github.com/dblock/slack-ruby-client) - A Ruby client for the Slack Web and RealTime Messaging APIs + +### Rust + +- [slack-morphism-rust](https://github.com/abdolence/slack-morphism-rust) - A modern async Slack API client for Rust + +### Scala + +- [slack-scala-client](https://github.com/gilbertw1/slack-scala-client) - A Scala Slack client for the Web and RTM API + +### Swift + +- [SwiftBlocksUI](https://github.com/SwiftBlocksUI/SwiftBlocksUI/) - Interactive Slack messages and modals using a SwiftUI-like declarative style + +## :gear: Open-Source Slack Apps and Integrations + +### CoffeeScript + +- [jinora](https://github.com/sdslabs/jinora) - Slack webhook app to create anonymous public channels + +### Java + +- [simple-slack-api](https://github.com/Ullink/simple-slack-api) - A Slack client library in Java +- [tasks-app](https://github.com/slackapi/tasks-app) - Simple task management app produced by Slack + +### JavaScript/Typescript + +- [definition-app](https://github.com/slackapi/definition-app) - App for storing and accessing company-specific phrases +- [slack-github-action](https://github.com/slackapi/slack-github-action) - Send data into Slack using this GitHub Action +- [slack-reporting-tool](https://github.com/slackapi/slack-reporting-tool) - App that allows team members to report offensive messages +- [tesla-slack](https://github.com/heikkipora/tesla-slack) - Track your Tesla from Slack +- [tasks-app](https://github.com/slackapi/tasks-app) - Simple task management app produced by Slack + +### PHP + +- [MantisBT-Slack](https://github.com/infojunkie/MantisBT-Slack) - MantisBT plugin to send bug updates to Slack +- [monolog](https://github.com/Seldaek/monolog) - Sends your logs to Slack + +### Python + +- [slackbot](https://github.com/lins05/slackbot) - A chat bot for Slack +- [slacker-cli](https://github.com/juanpabloaj/slacker-cli) - Messages to slack from the command line +- [tasks-app](https://github.com/slackapi/tasks-app) - Simple task management app produced by Slack +- [wee-slack](https://github.com/rawdigits/wee-slack) - A WeeChat plugin for Slack + +### Ruby + +- [slack-gamebot](https://github.com/dblock/slack-gamebot) - A game bot for Slack +- [snarkov](https://github.com/gesteves/snarkov) - Sinatra-based Markov bot for Slack +- [tickbot](https://github.com/barryf/tickbot) - Simple team time tracking reminder +- [trebekbot](https://github.com/gesteves/trebekbot) - A Jeopardy! bot for Slack + +## :busts_in_silhouette: Contributions + +Contributions are always welcome! Please read the [contribution guidelines](https://github.com/matiassingers/awesome-slack/blob/master/contributing.md) first. + +## :classical_building: License + +[![CC0](https://licensebuttons.net/p/zero/1.0/88x31.png)](http://creativecommons.org/publicdomain/zero/1.0/) + +To the extent possible under law, [Matias Singers](http://mts.io) has waived all copyright and related or neighboring rights to this work. diff --git a/docs/awesome/awesome-vue.md b/docs/awesome/awesome-vue.md index 76748bfb31..7b0f10ff5c 100644 --- a/docs/awesome/awesome-vue.md +++ b/docs/awesome/awesome-vue.md @@ -1830,6 +1830,7 @@ _Display non-editable events in a Calendar_ - [@kolirt/vue-web3-auth](https://github.com/kolirt/vue-web3-auth) - 💎 Web3 authentication for Vue3 apps based on WalletConnect v2 and wagmi - [zoom-image](https://willnguyen1312.github.io/zoom-image/) - A little yet powerful framework agnostic library to zoom image on the web - [vue-mrz-scanner](https://github.com/tony-xlh/vue-mrz-scanner) - A Vue component to scan MRZ on passports, visa cards, etc. It is based on Dynamsoft Label Recognizer. +- [vue-surf](https://github.com/f820602h/vue-surf) - A very customized animated svg wave Vue component. [Online Demo](https://f820602h.github.io/vue-surf/) #### Tabs @@ -1949,6 +1950,7 @@ _Date / datetime / time Picker_ - [vue-selectize](https://github.com/isneezy/vue-selectize) - A Vue.js component wrapper around Selectize.js, a vanilla js select component - [@vueform/multiselect](https://github.com/vueform/multiselect) - Vue 3 multiselect component with single select, multiselect and tagging options. - [vue-country-code](https://github.com/hantrongbinh/vue-country-code) - Vue 2 Country Code Select +- [vue-cool-box-selector](https://github.com/hassan-jahan/vue-cool-box-selector) - Fancy versatile, box / button / image selector for Vue 2 and 3 🪄✨ ~1KB ##### Slider @@ -2235,6 +2237,7 @@ _Display images_ - [vue-tour](https://github.com/pulsardev/vue-tour) - Lightweight and customizable tour plugin - [vue-page-guide](https://github.com/sschandi/vue-page-guide) - Page tour / guide plugin with directive +- [vue-stage-play](https://github.com/f820602h/vue-stage-play) - Step-by-step guided tour components for Vue3. #### Data Masking diff --git a/docs/awesome/awesome-webxr.md b/docs/awesome/awesome-webxr.md index 6fd1d3402a..9718a43f5c 100644 --- a/docs/awesome/awesome-webxr.md +++ b/docs/awesome/awesome-webxr.md @@ -76,6 +76,10 @@ - [PlayCanvas Forum](https://forum.playcanvas.com/) - Official PlayCanvas forum. - [WebXR Community Forum](https://www.webxr.community/) - Official forum for all things WebXR. Sister community to the WebXR Discord. +### LinkedIn + +- [WebXR](https://www.linkedin.com/groups/9019254/) - WebXR LinkedIn Group + ### Reddit - [r/WebVR](https://www.reddit.com/r/WebVR/) - Initially the main subreddit for WebVR discussion, now features general WebXR content along with [r/WebXR](https://www.reddit.com/r/WebXR/). diff --git a/docs/awesome/awesome-zsh-plugins.md b/docs/awesome/awesome-zsh-plugins.md index a2c03da017..605cd53370 100644 --- a/docs/awesome/awesome-zsh-plugins.md +++ b/docs/awesome/awesome-zsh-plugins.md @@ -130,10 +130,6 @@ An easy solution for managing your shell environments. Works with both `bash` an **Toasty** is a ZSH framework made to facilitate management, not dictate it. -### [tzpm](https://github.com/notusknot/tzpm) - -The tiniest ZSH plugin manager. Still under development. - ### [uz](https://github.com/maxrodrigo/uz) A ZSH micro plugin manager. @@ -1399,7 +1395,8 @@ These plugins add tab completions without adding extra functions or aliases. - [git-annex](https://github.com/Schnouki/git-annex-zsh-completion) - Allows tab completion for most git-annex commands. - [git-flow](https://github.com/bobthecow/git-flow-completion) - ZSH completion support for [git-flow](http://github.com/nvie/gitflow). - [git-fzf](https://github.com/alexiszamanidis/zsh-git-fzf) - ZSH plugin that wraps `git` operations for simplicity and productivity. It also contains completions and combines support for [fzf](https://github.com/junegunn/fzf). -- [git-profiles](https://github.com/baliestri/git-profiles.plugin.zsh) - managing multiple git users in a single `.gitconfig` file. +- [git-profiles](https://github.com/baliestri/git-profiles.plugin.zsh) - Manages multiple git users in a single `.gitconfig` file. +- [git-recent-branches](https://github.com/Zacharyjlo/git-recent-branches) - Makes it easy to check view and checkout recently checked-out branches. - [github-cli](https://github.com/sudosubin/zsh-github-cli) - Tab completions for the GitHub cli. - [gitlab-runner](https://github.com/pseyfert/zsh-gitlab-runner-completion) - ZSH completions for gitlab-ci-multi-runner. - [gradle-completion (gradle)](https://github.com/gradle/gradle-completion) - Bash and ZSH completion support for gradle. diff --git a/docs/awesome/free-for-dev.md b/docs/awesome/free-for-dev.md index 6a3dd17c4f..25266a0376 100644 --- a/docs/awesome/free-for-dev.md +++ b/docs/awesome/free-for-dev.md @@ -539,6 +539,7 @@ This list results from Pull Requests, reviews, ideas, and work done by 1100+ peo * [preflight.com](https://preflight.com) - No-code automated web testing. Record tests on your browser that are resilient to UI changes and run them on Windows machines. Could you integrate with your CI/CD? The free plan includes 50 monthly test runs with video, HTML sessions, and more. * [percy.io](https://percy.io) - Add visual testing to any web app, static site, style guide, or component library. Unlimited team members, Demo app, and unlimited projects, 5,000 snapshots/month. * [saucelabs.com](https://saucelabs.com/) — Cross-browser, Selenium, and mobile testing. The free plan includes 2000 credits per week. They also provide free licenses for selected open-source projects, which can be requested [here](https://opensource.saucelabs.com/). + * [seotest.me](https://seotest.me/) — Free on-page SEO website tester. 10 free website crawls per day. Useful SEO learning resources and recommendations on how to improve the on-page SEO results for any website regardless of technology. * [snippets.uilicious.com](https://snippets.uilicious.com) - It's like CodePen but for cross-browser testing. UI-licious lets you write tests like user stories and offers a free platform - UI-licious Snippets - that allows you to run unlimited tests on Chrome with no sign-up required for up to 3 minutes per test run. Found a bug? You can copy the unique URL to your test to show your devs exactly how to reproduce the bug. * [testingbot.com](https://testingbot.com/) — Selenium Browser and Device Testing, [free for Open Source](https://testingbot.com/open-source) * [Testspace.com](https://testspace.com/) - A Dashboard for publishing automated test results and a Framework for implementing manual tests as code using GitHub. The service is [free for Open Source](https://github.com/marketplace/testspace-com) and accounts for 450 monthly results. diff --git a/docs/awesome/free-programming-books.md b/docs/awesome/free-programming-books.md index 483181dbb9..9bd08bc61a 100644 --- a/docs/awesome/free-programming-books.md +++ b/docs/awesome/free-programming-books.md @@ -147,6 +147,7 @@ This project lists books and other resources grouped by genres: + [Khmer / ភាសាខ្មែរ](https://github.com/EbookFoundation/free-programming-books/blob/master/courses/free-courses-km.md) + [Korean / 한국어](https://github.com/EbookFoundation/free-programming-books/blob/master/courses/free-courses-ko.md) + [Malayalam / മലയാളം](https://github.com/EbookFoundation/free-programming-books/blob/master/courses/free-courses-ml.md) ++ [Marathi / मराठी](https://github.com/EbookFoundation/free-programming-books/blob/master/courses/free-courses-mr.md) + [Nepali / नेपाली](https://github.com/EbookFoundation/free-programming-books/blob/master/courses/free-courses-ne.md) + [Norwegian / Norsk](https://github.com/EbookFoundation/free-programming-books/blob/master/courses/free-courses-no.md) + [Persian / Farsi (Iran) / فارسى](https://github.com/EbookFoundation/free-programming-books/blob/master/courses/free-courses-fa_IR.md) diff --git a/docs/awesome/sindresorhus-awesome.md b/docs/awesome/sindresorhus-awesome.md index be9c95d57a..f087dbbbb0 100644 --- a/docs/awesome/sindresorhus-awesome.md +++ b/docs/awesome/sindresorhus-awesome.md @@ -217,6 +217,7 @@ - [Typing](https://github.com/typeddjango/awesome-python-typing#readme) - Optional static typing for Python. - [MicroPython](https://github.com/mcauser/awesome-micropython#readme) - A lean and efficient implementation of Python 3 for microcontrollers. - [Rust](https://github.com/rust-unofficial/awesome-rust#readme) + - [Pest](https://github.com/pest-parser/awesome-pest#readme) - Parser generator. - [Haskell](https://github.com/krispo/awesome-haskell#readme) - [PureScript](https://github.com/passy/awesome-purescript#readme) - [Go](https://github.com/avelino/awesome-go#readme) @@ -265,6 +266,7 @@ - [V](https://github.com/vlang/awesome-v#readme) - Simple, fast, safe, compiled language for developing maintainable software. - [Zig](https://github.com/catdevnull/awesome-zig#readme) - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software. - [Move](https://github.com/MystenLabs/awesome-move#readme) - Domain-specific programming language for writing safe smart contracts. +- [Esolangs](https://github.com/angrykoala/awesome-esolangs#readme) - Programming languages designed for experimentation or as jokes rather than actual use. ## Front-End Development @@ -613,6 +615,7 @@ - [Password Cracking](https://github.com/n0kovo/awesome-password-cracking#readme) - The process of recovering passwords from data that has been stored in or transmitted by a system in scrambled form. - [Security Card Games](https://github.com/Karneades/awesome-security-card-games#readme) - Train your skills and discuss various security topics. - [Suricata](https://github.com/satta/awesome-suricata#readme) - Intrusion detection/prevention system and network security monitoring engine. +- [Prompt Injection](https://github.com/FonduAI/awesome-prompt-injection#readme) - A type of vulnerability that specifically targets machine learning models. - [Umbraco](https://github.com/umbraco-community/awesome-umbraco#readme) @@ -798,7 +801,6 @@ - [Magento 2](https://github.com/DavidLambauer/awesome-magento2#readme) - Open Source eCommerce built with PHP. - [TikZ](https://github.com/xiaohanyu/awesome-tikz#readme) - Graph drawing packages for TeX/LaTeX/ConTeXt. - [Ad-Free](https://github.com/johnjago/awesome-ad-free#readme) - Ad-free alternatives. -- [Esolangs](https://github.com/angrykoala/awesome-esolangs#readme) - Programming languages designed for experimentation or as jokes rather than actual use. - [Prometheus](https://github.com/roaldnefs/awesome-prometheus#readme) - Open-source monitoring system. - [Homematic](https://github.com/homematic-community/awesome-homematic#readme) - Smart home devices. - [Ledger](https://github.com/sfischer13/awesome-ledger#readme) - Double-entry accounting on the command-line. @@ -848,9 +850,11 @@ - [Computational Biology](https://github.com/inoue0426/awesome-computational-biology#readme) - Computational approaches applied to problems in biology. - [Read the Docs](https://github.com/readthedocs-examples/awesome-read-the-docs#readme) - Example documentation projects to inspire and help bootstrap new documentation projects. - [Quarto](https://github.com/mcanouil/awesome-quarto#readme) - Scientific and technical open-source publishing system built on Pandoc. +- [Biological Image Analysis](https://github.com/hallvaaw/awesome-biological-image-analysis#readme) - Interpreting biological phenomena using images. - [ChatGPT](https://github.com/sindresorhus/awesome-chatgpt#readme) - Artificial intelligence chatbot developed by OpenAI. - [Whisper](https://github.com/sindresorhus/awesome-whisper#readme) - Open-source AI-powered speech recognition system developed by OpenAI. - [Steam Deck](https://github.com/airscripts/awesome-steam-deck#readme) - A handheld gaming computer developed by Valve. +- [HPC](https://github.com/dstdev/awesome-hpc#readme) - High Performance Computing. ## Related