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cheerio.js
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cheerio.js
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var PARSE_MODULES = {};
(function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(require,module,exports){
},{}],2:[function(require,module,exports){
/*!
* The buffer module from node.js, for the browser.
*
* @author Feross Aboukhadijeh <[email protected]> <http://feross.org>
* @license MIT
*/
var base64 = require('base64-js')
var ieee754 = require('ieee754')
var isArray = require('is-array')
exports.Buffer = Buffer
exports.SlowBuffer = SlowBuffer
exports.INSPECT_MAX_BYTES = 50
Buffer.poolSize = 8192 // not used by this implementation
var kMaxLength = 0x3fffffff
var rootParent = {}
/**
* If `Buffer.TYPED_ARRAY_SUPPORT`:
* === true Use Uint8Array implementation (fastest)
* === false Use Object implementation (most compatible, even IE6)
*
* Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,
* Opera 11.6+, iOS 4.2+.
*
* Note:
*
* - Implementation must support adding new properties to `Uint8Array` instances.
* Firefox 4-29 lacked support, fixed in Firefox 30+.
* See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438.
*
* - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function.
*
* - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of
* incorrect length in some situations.
*
* We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they will
* get the Object implementation, which is slower but will work correctly.
*/
Buffer.TYPED_ARRAY_SUPPORT = (function () {
try {
var buf = new ArrayBuffer(0)
var arr = new Uint8Array(buf)
arr.foo = function () { return 42 }
return arr.foo() === 42 && // typed array instances can be augmented
typeof arr.subarray === 'function' && // chrome 9-10 lack `subarray`
new Uint8Array(1).subarray(1, 1).byteLength === 0 // ie10 has broken `subarray`
} catch (e) {
return false
}
})()
/**
* Class: Buffer
* =============
*
* The Buffer constructor returns instances of `Uint8Array` that are augmented
* with function properties for all the node `Buffer` API functions. We use
* `Uint8Array` so that square bracket notation works as expected -- it returns
* a single octet.
*
* By augmenting the instances, we can avoid modifying the `Uint8Array`
* prototype.
*/
function Buffer (subject, encoding, noZero) {
if (!(this instanceof Buffer))
return new Buffer(subject, encoding, noZero)
var type = typeof subject
// Find the length
var length
if (type === 'number') {
length = +subject
} else if (type === 'string') {
length = Buffer.byteLength(subject, encoding)
} else if (type === 'object' && subject !== null) { // assume object is array-like
if (subject.type === 'Buffer' && isArray(subject.data))
subject = subject.data
length = +subject.length
} else {
throw new TypeError('must start with number, buffer, array or string')
}
if (length > kMaxLength)
throw new RangeError('Attempt to allocate Buffer larger than maximum ' +
'size: 0x' + kMaxLength.toString(16) + ' bytes')
if (length < 0)
length = 0
else
length >>>= 0 // Coerce to uint32.
var self = this
if (Buffer.TYPED_ARRAY_SUPPORT) {
// Preferred: Return an augmented `Uint8Array` instance for best performance
/*eslint-disable consistent-this */
self = Buffer._augment(new Uint8Array(length))
/*eslint-enable consistent-this */
} else {
// Fallback: Return THIS instance of Buffer (created by `new`)
self.length = length
self._isBuffer = true
}
var i
if (Buffer.TYPED_ARRAY_SUPPORT && typeof subject.byteLength === 'number') {
// Speed optimization -- use set if we're copying from a typed array
self._set(subject)
} else if (isArrayish(subject)) {
// Treat array-ish objects as a byte array
if (Buffer.isBuffer(subject)) {
for (i = 0; i < length; i++)
self[i] = subject.readUInt8(i)
} else {
for (i = 0; i < length; i++)
self[i] = ((subject[i] % 256) + 256) % 256
}
} else if (type === 'string') {
self.write(subject, 0, encoding)
} else if (type === 'number' && !Buffer.TYPED_ARRAY_SUPPORT && !noZero) {
for (i = 0; i < length; i++) {
self[i] = 0
}
}
if (length > 0 && length <= Buffer.poolSize)
self.parent = rootParent
return self
}
function SlowBuffer (subject, encoding, noZero) {
if (!(this instanceof SlowBuffer))
return new SlowBuffer(subject, encoding, noZero)
var buf = new Buffer(subject, encoding, noZero)
delete buf.parent
return buf
}
Buffer.isBuffer = function (b) {
return !!(b != null && b._isBuffer)
}
Buffer.compare = function (a, b) {
if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b))
throw new TypeError('Arguments must be Buffers')
if (a === b) return 0
var x = a.length
var y = b.length
for (var i = 0, len = Math.min(x, y); i < len && a[i] === b[i]; i++) {}
if (i !== len) {
x = a[i]
y = b[i]
}
if (x < y) return -1
if (y < x) return 1
return 0
}
Buffer.isEncoding = function (encoding) {
switch (String(encoding).toLowerCase()) {
case 'hex':
case 'utf8':
case 'utf-8':
case 'ascii':
case 'binary':
case 'base64':
case 'raw':
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
return true
default:
return false
}
}
Buffer.concat = function (list, totalLength) {
if (!isArray(list)) throw new TypeError('Usage: Buffer.concat(list[, length])')
if (list.length === 0) {
return new Buffer(0)
} else if (list.length === 1) {
return list[0]
}
var i
if (totalLength === undefined) {
totalLength = 0
for (i = 0; i < list.length; i++) {
totalLength += list[i].length
}
}
var buf = new Buffer(totalLength)
var pos = 0
for (i = 0; i < list.length; i++) {
var item = list[i]
item.copy(buf, pos)
pos += item.length
}
return buf
}
Buffer.byteLength = function (str, encoding) {
var ret
str = str + ''
switch (encoding || 'utf8') {
case 'ascii':
case 'binary':
case 'raw':
ret = str.length
break
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
ret = str.length * 2
break
case 'hex':
ret = str.length >>> 1
break
case 'utf8':
case 'utf-8':
ret = utf8ToBytes(str).length
break
case 'base64':
ret = base64ToBytes(str).length
break
default:
ret = str.length
}
return ret
}
// pre-set for values that may exist in the future
Buffer.prototype.length = undefined
Buffer.prototype.parent = undefined
// toString(encoding, start=0, end=buffer.length)
Buffer.prototype.toString = function (encoding, start, end) {
var loweredCase = false
start = start >>> 0
end = end === undefined || end === Infinity ? this.length : end >>> 0
if (!encoding) encoding = 'utf8'
if (start < 0) start = 0
if (end > this.length) end = this.length
if (end <= start) return ''
while (true) {
switch (encoding) {
case 'hex':
return hexSlice(this, start, end)
case 'utf8':
case 'utf-8':
return utf8Slice(this, start, end)
case 'ascii':
return asciiSlice(this, start, end)
case 'binary':
return binarySlice(this, start, end)
case 'base64':
return base64Slice(this, start, end)
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
return utf16leSlice(this, start, end)
default:
if (loweredCase)
throw new TypeError('Unknown encoding: ' + encoding)
encoding = (encoding + '').toLowerCase()
loweredCase = true
}
}
}
Buffer.prototype.equals = function (b) {
if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')
if (this === b) return true
return Buffer.compare(this, b) === 0
}
Buffer.prototype.inspect = function () {
var str = ''
var max = exports.INSPECT_MAX_BYTES
if (this.length > 0) {
str = this.toString('hex', 0, max).match(/.{2}/g).join(' ')
if (this.length > max)
str += ' ... '
}
return '<Buffer ' + str + '>'
}
Buffer.prototype.compare = function (b) {
if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')
if (this === b) return 0
return Buffer.compare(this, b)
}
// `get` will be removed in Node 0.13+
Buffer.prototype.get = function (offset) {
console.log('.get() is deprecated. Access using array indexes instead.')
return this.readUInt8(offset)
}
// `set` will be removed in Node 0.13+
Buffer.prototype.set = function (v, offset) {
console.log('.set() is deprecated. Access using array indexes instead.')
return this.writeUInt8(v, offset)
}
function hexWrite (buf, string, offset, length) {
offset = Number(offset) || 0
var remaining = buf.length - offset
if (!length) {
length = remaining
} else {
length = Number(length)
if (length > remaining) {
length = remaining
}
}
// must be an even number of digits
var strLen = string.length
if (strLen % 2 !== 0) throw new Error('Invalid hex string')
if (length > strLen / 2) {
length = strLen / 2
}
for (var i = 0; i < length; i++) {
var byte = parseInt(string.substr(i * 2, 2), 16)
if (isNaN(byte)) throw new Error('Invalid hex string')
buf[offset + i] = byte
}
return i
}
function utf8Write (buf, string, offset, length) {
var charsWritten = blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length)
return charsWritten
}
function asciiWrite (buf, string, offset, length) {
var charsWritten = blitBuffer(asciiToBytes(string), buf, offset, length)
return charsWritten
}
function binaryWrite (buf, string, offset, length) {
return asciiWrite(buf, string, offset, length)
}
function base64Write (buf, string, offset, length) {
var charsWritten = blitBuffer(base64ToBytes(string), buf, offset, length)
return charsWritten
}
function utf16leWrite (buf, string, offset, length) {
var charsWritten = blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length)
return charsWritten
}
Buffer.prototype.write = function (string, offset, length, encoding) {
// Support both (string, offset, length, encoding)
// and the legacy (string, encoding, offset, length)
if (isFinite(offset)) {
if (!isFinite(length)) {
encoding = length
length = undefined
}
} else { // legacy
var swap = encoding
encoding = offset
offset = length
length = swap
}
offset = Number(offset) || 0
if (length < 0 || offset < 0 || offset > this.length)
throw new RangeError('attempt to write outside buffer bounds')
var remaining = this.length - offset
if (!length) {
length = remaining
} else {
length = Number(length)
if (length > remaining) {
length = remaining
}
}
encoding = String(encoding || 'utf8').toLowerCase()
var ret
switch (encoding) {
case 'hex':
ret = hexWrite(this, string, offset, length)
break
case 'utf8':
case 'utf-8':
ret = utf8Write(this, string, offset, length)
break
case 'ascii':
ret = asciiWrite(this, string, offset, length)
break
case 'binary':
ret = binaryWrite(this, string, offset, length)
break
case 'base64':
ret = base64Write(this, string, offset, length)
break
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
ret = utf16leWrite(this, string, offset, length)
break
default:
throw new TypeError('Unknown encoding: ' + encoding)
}
return ret
}
Buffer.prototype.toJSON = function () {
return {
type: 'Buffer',
data: Array.prototype.slice.call(this._arr || this, 0)
}
}
function base64Slice (buf, start, end) {
if (start === 0 && end === buf.length) {
return base64.fromByteArray(buf)
} else {
return base64.fromByteArray(buf.slice(start, end))
}
}
function utf8Slice (buf, start, end) {
var res = ''
var tmp = ''
end = Math.min(buf.length, end)
for (var i = start; i < end; i++) {
if (buf[i] <= 0x7F) {
res += decodeUtf8Char(tmp) + String.fromCharCode(buf[i])
tmp = ''
} else {
tmp += '%' + buf[i].toString(16)
}
}
return res + decodeUtf8Char(tmp)
}
function asciiSlice (buf, start, end) {
var ret = ''
end = Math.min(buf.length, end)
for (var i = start; i < end; i++) {
ret += String.fromCharCode(buf[i] & 0x7F)
}
return ret
}
function binarySlice (buf, start, end) {
var ret = ''
end = Math.min(buf.length, end)
for (var i = start; i < end; i++) {
ret += String.fromCharCode(buf[i])
}
return ret
}
function hexSlice (buf, start, end) {
var len = buf.length
if (!start || start < 0) start = 0
if (!end || end < 0 || end > len) end = len
var out = ''
for (var i = start; i < end; i++) {
out += toHex(buf[i])
}
return out
}
function utf16leSlice (buf, start, end) {
var bytes = buf.slice(start, end)
var res = ''
for (var i = 0; i < bytes.length; i += 2) {
res += String.fromCharCode(bytes[i] + bytes[i + 1] * 256)
}
return res
}
Buffer.prototype.slice = function (start, end) {
var len = this.length
start = ~~start
end = end === undefined ? len : ~~end
if (start < 0) {
start += len
if (start < 0)
start = 0
} else if (start > len) {
start = len
}
if (end < 0) {
end += len
if (end < 0)
end = 0
} else if (end > len) {
end = len
}
if (end < start)
end = start
var newBuf
if (Buffer.TYPED_ARRAY_SUPPORT) {
newBuf = Buffer._augment(this.subarray(start, end))
} else {
var sliceLen = end - start
newBuf = new Buffer(sliceLen, undefined, true)
for (var i = 0; i < sliceLen; i++) {
newBuf[i] = this[i + start]
}
}
if (newBuf.length)
newBuf.parent = this.parent || this
return newBuf
}
/*
* Need to make sure that buffer isn't trying to write out of bounds.
*/
function checkOffset (offset, ext, length) {
if ((offset % 1) !== 0 || offset < 0)
throw new RangeError('offset is not uint')
if (offset + ext > length)
throw new RangeError('Trying to access beyond buffer length')
}
Buffer.prototype.readUIntLE = function (offset, byteLength, noAssert) {
offset = offset >>> 0
byteLength = byteLength >>> 0
if (!noAssert)
checkOffset(offset, byteLength, this.length)
var val = this[offset]
var mul = 1
var i = 0
while (++i < byteLength && (mul *= 0x100))
val += this[offset + i] * mul
return val
}
Buffer.prototype.readUIntBE = function (offset, byteLength, noAssert) {
offset = offset >>> 0
byteLength = byteLength >>> 0
if (!noAssert)
checkOffset(offset, byteLength, this.length)
var val = this[offset + --byteLength]
var mul = 1
while (byteLength > 0 && (mul *= 0x100))
val += this[offset + --byteLength] * mul
return val
}
Buffer.prototype.readUInt8 = function (offset, noAssert) {
if (!noAssert)
checkOffset(offset, 1, this.length)
return this[offset]
}
Buffer.prototype.readUInt16LE = function (offset, noAssert) {
if (!noAssert)
checkOffset(offset, 2, this.length)
return this[offset] | (this[offset + 1] << 8)
}
Buffer.prototype.readUInt16BE = function (offset, noAssert) {
if (!noAssert)
checkOffset(offset, 2, this.length)
return (this[offset] << 8) | this[offset + 1]
}
Buffer.prototype.readUInt32LE = function (offset, noAssert) {
if (!noAssert)
checkOffset(offset, 4, this.length)
return ((this[offset]) |
(this[offset + 1] << 8) |
(this[offset + 2] << 16)) +
(this[offset + 3] * 0x1000000)
}
Buffer.prototype.readUInt32BE = function (offset, noAssert) {
if (!noAssert)
checkOffset(offset, 4, this.length)
return (this[offset] * 0x1000000) +
((this[offset + 1] << 16) |
(this[offset + 2] << 8) |
this[offset + 3])
}
Buffer.prototype.readIntLE = function (offset, byteLength, noAssert) {
offset = offset >>> 0
byteLength = byteLength >>> 0
if (!noAssert)
checkOffset(offset, byteLength, this.length)
var val = this[offset]
var mul = 1
var i = 0
while (++i < byteLength && (mul *= 0x100))
val += this[offset + i] * mul
mul *= 0x80
if (val >= mul)
val -= Math.pow(2, 8 * byteLength)
return val
}
Buffer.prototype.readIntBE = function (offset, byteLength, noAssert) {
offset = offset >>> 0
byteLength = byteLength >>> 0
if (!noAssert)
checkOffset(offset, byteLength, this.length)
var i = byteLength
var mul = 1
var val = this[offset + --i]
while (i > 0 && (mul *= 0x100))
val += this[offset + --i] * mul
mul *= 0x80
if (val >= mul)
val -= Math.pow(2, 8 * byteLength)
return val
}
Buffer.prototype.readInt8 = function (offset, noAssert) {
if (!noAssert)
checkOffset(offset, 1, this.length)
if (!(this[offset] & 0x80))
return (this[offset])
return ((0xff - this[offset] + 1) * -1)
}
Buffer.prototype.readInt16LE = function (offset, noAssert) {
if (!noAssert)
checkOffset(offset, 2, this.length)
var val = this[offset] | (this[offset + 1] << 8)
return (val & 0x8000) ? val | 0xFFFF0000 : val
}
Buffer.prototype.readInt16BE = function (offset, noAssert) {
if (!noAssert)
checkOffset(offset, 2, this.length)
var val = this[offset + 1] | (this[offset] << 8)
return (val & 0x8000) ? val | 0xFFFF0000 : val
}
Buffer.prototype.readInt32LE = function (offset, noAssert) {
if (!noAssert)
checkOffset(offset, 4, this.length)
return (this[offset]) |
(this[offset + 1] << 8) |
(this[offset + 2] << 16) |
(this[offset + 3] << 24)
}
Buffer.prototype.readInt32BE = function (offset, noAssert) {
if (!noAssert)
checkOffset(offset, 4, this.length)
return (this[offset] << 24) |
(this[offset + 1] << 16) |
(this[offset + 2] << 8) |
(this[offset + 3])
}
Buffer.prototype.readFloatLE = function (offset, noAssert) {
if (!noAssert)
checkOffset(offset, 4, this.length)
return ieee754.read(this, offset, true, 23, 4)
}
Buffer.prototype.readFloatBE = function (offset, noAssert) {
if (!noAssert)
checkOffset(offset, 4, this.length)
return ieee754.read(this, offset, false, 23, 4)
}
Buffer.prototype.readDoubleLE = function (offset, noAssert) {
if (!noAssert)
checkOffset(offset, 8, this.length)
return ieee754.read(this, offset, true, 52, 8)
}
Buffer.prototype.readDoubleBE = function (offset, noAssert) {
if (!noAssert)
checkOffset(offset, 8, this.length)
return ieee754.read(this, offset, false, 52, 8)
}
function checkInt (buf, value, offset, ext, max, min) {
if (!Buffer.isBuffer(buf)) throw new TypeError('buffer must be a Buffer instance')
if (value > max || value < min) throw new RangeError('value is out of bounds')
if (offset + ext > buf.length) throw new RangeError('index out of range')
}
Buffer.prototype.writeUIntLE = function (value, offset, byteLength, noAssert) {
value = +value
offset = offset >>> 0
byteLength = byteLength >>> 0
if (!noAssert)
checkInt(this, value, offset, byteLength, Math.pow(2, 8 * byteLength), 0)
var mul = 1
var i = 0
this[offset] = value & 0xFF
while (++i < byteLength && (mul *= 0x100))
this[offset + i] = (value / mul) >>> 0 & 0xFF
return offset + byteLength
}
Buffer.prototype.writeUIntBE = function (value, offset, byteLength, noAssert) {
value = +value
offset = offset >>> 0
byteLength = byteLength >>> 0
if (!noAssert)
checkInt(this, value, offset, byteLength, Math.pow(2, 8 * byteLength), 0)
var i = byteLength - 1
var mul = 1
this[offset + i] = value & 0xFF
while (--i >= 0 && (mul *= 0x100))
this[offset + i] = (value / mul) >>> 0 & 0xFF
return offset + byteLength
}
Buffer.prototype.writeUInt8 = function (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert)
checkInt(this, value, offset, 1, 0xff, 0)
if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)
this[offset] = value
return offset + 1
}
function objectWriteUInt16 (buf, value, offset, littleEndian) {
if (value < 0) value = 0xffff + value + 1
for (var i = 0, j = Math.min(buf.length - offset, 2); i < j; i++) {
buf[offset + i] = (value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>>
(littleEndian ? i : 1 - i) * 8
}
}
Buffer.prototype.writeUInt16LE = function (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert)
checkInt(this, value, offset, 2, 0xffff, 0)
if (Buffer.TYPED_ARRAY_SUPPORT) {
this[offset] = value
this[offset + 1] = (value >>> 8)
} else objectWriteUInt16(this, value, offset, true)
return offset + 2
}
Buffer.prototype.writeUInt16BE = function (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert)
checkInt(this, value, offset, 2, 0xffff, 0)
if (Buffer.TYPED_ARRAY_SUPPORT) {
this[offset] = (value >>> 8)
this[offset + 1] = value
} else objectWriteUInt16(this, value, offset, false)
return offset + 2
}
function objectWriteUInt32 (buf, value, offset, littleEndian) {
if (value < 0) value = 0xffffffff + value + 1
for (var i = 0, j = Math.min(buf.length - offset, 4); i < j; i++) {
buf[offset + i] = (value >>> (littleEndian ? i : 3 - i) * 8) & 0xff
}
}
Buffer.prototype.writeUInt32LE = function (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert)
checkInt(this, value, offset, 4, 0xffffffff, 0)
if (Buffer.TYPED_ARRAY_SUPPORT) {
this[offset + 3] = (value >>> 24)
this[offset + 2] = (value >>> 16)
this[offset + 1] = (value >>> 8)
this[offset] = value
} else objectWriteUInt32(this, value, offset, true)
return offset + 4
}
Buffer.prototype.writeUInt32BE = function (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert)
checkInt(this, value, offset, 4, 0xffffffff, 0)
if (Buffer.TYPED_ARRAY_SUPPORT) {
this[offset] = (value >>> 24)
this[offset + 1] = (value >>> 16)
this[offset + 2] = (value >>> 8)
this[offset + 3] = value
} else objectWriteUInt32(this, value, offset, false)
return offset + 4
}
Buffer.prototype.writeIntLE = function (value, offset, byteLength, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) {
checkInt(this,
value,
offset,
byteLength,
Math.pow(2, 8 * byteLength - 1) - 1,
-Math.pow(2, 8 * byteLength - 1))
}
var i = 0
var mul = 1
var sub = value < 0 ? 1 : 0
this[offset] = value & 0xFF
while (++i < byteLength && (mul *= 0x100))
this[offset + i] = ((value / mul) >> 0) - sub & 0xFF
return offset + byteLength
}
Buffer.prototype.writeIntBE = function (value, offset, byteLength, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert) {
checkInt(this,
value,
offset,
byteLength,
Math.pow(2, 8 * byteLength - 1) - 1,
-Math.pow(2, 8 * byteLength - 1))
}
var i = byteLength - 1
var mul = 1
var sub = value < 0 ? 1 : 0
this[offset + i] = value & 0xFF
while (--i >= 0 && (mul *= 0x100))
this[offset + i] = ((value / mul) >> 0) - sub & 0xFF
return offset + byteLength
}
Buffer.prototype.writeInt8 = function (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert)
checkInt(this, value, offset, 1, 0x7f, -0x80)
if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)
if (value < 0) value = 0xff + value + 1
this[offset] = value
return offset + 1
}
Buffer.prototype.writeInt16LE = function (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert)
checkInt(this, value, offset, 2, 0x7fff, -0x8000)
if (Buffer.TYPED_ARRAY_SUPPORT) {
this[offset] = value
this[offset + 1] = (value >>> 8)
} else objectWriteUInt16(this, value, offset, true)
return offset + 2
}
Buffer.prototype.writeInt16BE = function (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert)
checkInt(this, value, offset, 2, 0x7fff, -0x8000)
if (Buffer.TYPED_ARRAY_SUPPORT) {
this[offset] = (value >>> 8)
this[offset + 1] = value
} else objectWriteUInt16(this, value, offset, false)
return offset + 2
}
Buffer.prototype.writeInt32LE = function (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert)
checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
if (Buffer.TYPED_ARRAY_SUPPORT) {
this[offset] = value
this[offset + 1] = (value >>> 8)
this[offset + 2] = (value >>> 16)
this[offset + 3] = (value >>> 24)
} else objectWriteUInt32(this, value, offset, true)
return offset + 4
}
Buffer.prototype.writeInt32BE = function (value, offset, noAssert) {
value = +value
offset = offset >>> 0
if (!noAssert)
checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
if (value < 0) value = 0xffffffff + value + 1
if (Buffer.TYPED_ARRAY_SUPPORT) {
this[offset] = (value >>> 24)
this[offset + 1] = (value >>> 16)
this[offset + 2] = (value >>> 8)
this[offset + 3] = value
} else objectWriteUInt32(this, value, offset, false)
return offset + 4
}
function checkIEEE754 (buf, value, offset, ext, max, min) {
if (value > max || value < min) throw new RangeError('value is out of bounds')
if (offset + ext > buf.length) throw new RangeError('index out of range')
if (offset < 0) throw new RangeError('index out of range')
}
function writeFloat (buf, value, offset, littleEndian, noAssert) {
if (!noAssert)
checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38)
ieee754.write(buf, value, offset, littleEndian, 23, 4)
return offset + 4
}
Buffer.prototype.writeFloatLE = function (value, offset, noAssert) {
return writeFloat(this, value, offset, true, noAssert)
}
Buffer.prototype.writeFloatBE = function (value, offset, noAssert) {
return writeFloat(this, value, offset, false, noAssert)
}
function writeDouble (buf, value, offset, littleEndian, noAssert) {
if (!noAssert)
checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308)
ieee754.write(buf, value, offset, littleEndian, 52, 8)
return offset + 8
}
Buffer.prototype.writeDoubleLE = function (value, offset, noAssert) {
return writeDouble(this, value, offset, true, noAssert)
}
Buffer.prototype.writeDoubleBE = function (value, offset, noAssert) {
return writeDouble(this, value, offset, false, noAssert)
}
// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)
Buffer.prototype.copy = function (target, target_start, start, end) {