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OpenGL|ES 2 buffering (GPU buffering) #332

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i-rinat opened this issue May 26, 2016 · 0 comments
Open

OpenGL|ES 2 buffering (GPU buffering) #332

i-rinat opened this issue May 26, 2016 · 0 comments

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@i-rinat
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i-rinat commented May 26, 2016

At the moment, GL context is set and reset for every GL call. That works fine with integrated video adapters like Intel, but doesn't work well with discrete ones, as resetting context may require synchronizing state.

Some sort of buffering needs to be implemented; to call multiple functions under a single glMakeCurrent.

Chromium source have a /gpu/command_buffer. Perhaps, it could be used as well.

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