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There are two ways of adding third party scripts. 'Embedding' is ideal for one-off scripts, while 'global scripts' loaded on every page.
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There are two ways of adding third party scripts.
Embedding is ideal for one-off scripts, e.g. widgets.js
that is part of embedded tweets (see below).
Adding global scripts is for scripts that should be loaded on every page.
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Hydejack supports embedding third party scripts directly inside markdown content. This will work in most cases, except when a script can not be loaded on a page more than once (this will occur when a user navigates to the same page twice).
NOTE: Adding "raw" script tags will make the page slow, unless they have the async
or defer
attribute set. For more see below.
{:.message}
Example:
<script async src="//platform.twitter.com/widgets.js" charset="utf-8"></script>
<blockquote class="twitter-tweet" data-lang="en">
<p lang="en" dir="ltr">
The next version of Hydejack (v6.3.0) will allow embedding 3rd party scripts,
like the one that comes with this tweet for example.
</p>
— Florian Klampfer (@qwtel)
<a href="https://twitter.com/qwtel/status/871098943505039362">June 3, 2017</a>
</blockquote>
The next version of Hydejack (v6.3.0) will allow embedding 3rd party scripts, like the one that comes with this tweet for example.
— Florian Klampfer (@qwtel) June 3, 2017
If you have scripts that should be included on every page you can add them globally by
opening (or creating) _includes/my-scripts.html
and adding them like you normally would:
<script
src="https://code.jquery.com/jquery-3.2.1.slim.min.js"
integrity="sha256-k2WSCIexGzOj3Euiig+TlR8gA0EmPjuc79OEeY5L45g="
crossorigin="anonymous"></script>
my-scripts.html
will be included at the end of the body
tag.
I highly recommended setting the async
or defer
attribute on your external scripts,
otherwise the entire page can't finish loading until a separate HTTP request is completed, which can take a long time (this applies to the web in general, not just Hydejack).
Specific to Hydejack is the loadJSDeferred
function, which is used to load Hydejack's own scripts.
It has various advantages which are detailed in the table below.
async |
defer |
loadJSDeferred |
|
---|---|---|---|
Download | immediately | immediately | after document load |
Execution | asap | before document load |
after document load |
Ordering | none | preserves order | via callback nesting |
Support | IE8+ | IE9+ | IE5+ (Hydejack only) |
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Using loadJSDeferred
is slightly more work than just adding defer
to a script tag.
<script>
loadJSDeferred('<script-src>', function () {
// <callback code>
});
</script>
If you have scripts that depend on other scripts, you can nest calls, e.g.
<script>
loadJSDeferred('<script-src-1>', function () {
// <callback script 1>
loadJSDeferred('<script-src-2>', function () {
// <callback script 1 + 2>
loadJSDeferred('<script-src-3>', function () {
// <callback script 1 + 2 + 3>
});
});
});
</script>
When embedding scripts globally you might want to run some init code after each page load. However, the problem with push state-based page loads is that the load
event won't fire again. Luckily, Hydejack's push state component exposes an event that you can listen to instead.
<script>
document.getElementsByTagName('hy-push-state')[0].addEventListener('hy-push-state-load', function() {
// <your init code>
});
</script>
Note that the above code must only run once, so include it in your my-scripts.html
.
hy-push-state-start
: Occurs after clicking a link.
hy-push-state-ready
: Animation fished and response has been parsed, ready to swap out the content.
hy-push-state-after
: The old content has been replaced with the new content.
hy-push-state-progress
: Special case when animation is finished, but no response from server has arrived yet.
This is when the loading spinner will appear.
hy-push-state-load
: All embedded script tags have been inserted into the document and have finished loading.
If you can't make an external script work with Hydejack's push state approach to page loading, you can disable push state by adding to your config file:
hydejack:
no_push_state: true
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