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Unity-Quantum-Game.sln
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Unity-Quantum-Game.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{E6C33A9B-E017-F699-9A21-DA601298E8E8}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Nobi.UiRoundedCorners", "Nobi.UiRoundedCorners.csproj", "{76FBB052-0AF2-EAF7-B677-E9BA4D926965}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{E6C33A9B-E017-F699-9A21-DA601298E8E8}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{E6C33A9B-E017-F699-9A21-DA601298E8E8}.Debug|Any CPU.Build.0 = Debug|Any CPU
{E6C33A9B-E017-F699-9A21-DA601298E8E8}.Release|Any CPU.ActiveCfg = Release|Any CPU
{E6C33A9B-E017-F699-9A21-DA601298E8E8}.Release|Any CPU.Build.0 = Release|Any CPU
{76FBB052-0AF2-EAF7-B677-E9BA4D926965}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{76FBB052-0AF2-EAF7-B677-E9BA4D926965}.Debug|Any CPU.Build.0 = Debug|Any CPU
{76FBB052-0AF2-EAF7-B677-E9BA4D926965}.Release|Any CPU.ActiveCfg = Release|Any CPU
{76FBB052-0AF2-EAF7-B677-E9BA4D926965}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal