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refined_abstraction.h
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refined_abstraction.h
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//
// Created by xiemenghui on 2018/7/21.
//
#ifndef DESIGNPATTERN_REFINED_ABSTRACTION_H
#define DESIGNPATTERN_REFINED_ABSTRACTION_H
#include "abstraction.h"
#include <iostream>
// Zipper switch
class PullChainSwitch : public ISwitch
{
public:
PullChainSwitch(IElectricalEquipment *ee) : ISwitch(ee) {}
// Turn on the equipment with a zipper switch
virtual void On() override
{
std::cout << "Turn on the equipment with a zipper switch." << std::endl;
m_pEe->PowerOn();
}
// Turn off the equipment with a zipper switch
virtual void Off() override
{
std::cout << "Turn off the equipment with a zipper switch." << std::endl;
m_pEe->PowerOff();
}
};
// Two-position switch
class TwoPositionSwitch : public ISwitch
{
public:
TwoPositionSwitch(IElectricalEquipment *ee) : ISwitch(ee) {}
// Turn on the equipment with a two-position switch
virtual void On() override
{
std::cout << "Turn on the equipment with a two-position switch." << std::endl;
m_pEe->PowerOn();
}
// Turn off the equipment with a two-position switch
virtual void Off() override {
std::cout << "Turn off the equipment with a two-position switch." << std::endl;
m_pEe->PowerOff();
}
};
#endif //DESIGNPATTERN_REFINED_ABSTRACTION_H