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When using a SubViewport the behaviour-handles are shown #192
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The bug is actually not related to viewports -- you will notice that in your scene, there are a lot of nodes that start with an underscore. These are so-called internal children that are supposed to be invisible and are not serialized to the scene. I think what happened might be that all the internal children got copied as non-internal children when you moved nodes to the new scene? Do you remember how you went about creating the second scene? |
We used the |
When using a
SubViewport
the handles are rendered in the exported game.The text was updated successfully, but these errors were encountered: