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Releases: hmans/composer-suite

[email protected]

28 Sep 17:31
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[email protected]

28 Sep 17:31
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@material-composer/[email protected]

28 Sep 17:31
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  • 3b5fb87: Fixed: Patched.Material now correctly forwards refs.

[email protected]

26 Sep 16:58
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  • bb7e585: Fixed: Minor performance tweaks around controlled particles.
  • 8376e3e: Fixed: When a controlled particle is unmounted, it will now automatically mark the particle system's instance matrix for reupload (fixing a bug where the last controller particle would never disappear because nobody would trigger matrix uploads anymore. Woops!)

@hmans/[email protected]

26 Sep 16:58
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  • 8d95fbe: New: Added density prop on collider.
  • fac8ca5: Fixed: Sleeping physics bodies now don't update their scene objects' transforms.

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25 Sep 11:49
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  • 2006cdd: Fixed a small issue around particle effects that did not include controlled particles.

[email protected]

24 Sep 10:11
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  • e0a1c00: Refactored the <Particles> component to bring it closer to idiomatic React.
  • 7dadce0: Added a first version of <Particle>, a scene-graph component that controls a single particle from the CPU.

[email protected]

24 Sep 10:11
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  • fa84333: The library now exports the usePostProcessingEffect hook that can be used to create custom postprocessing effects (see the LensDirtEffect implementation for an example.) This will eventually be replaced with a different API, so please go light on it. :)

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22 Sep 08:05
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  • 111ab36: <RenderPipeline> now lets you set the updatePriority of its <EffectComposer>.

[email protected]

21 Sep 10:52
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  • 473407f: composable.* and modules.* have been renamed to Composable.* and Modules.*, respectively. This was done to improve integration into tooling like VS Code, which can now recognize these as impostable constants.

    The lower-case versions of these objects are still being exported in order to not immediately break existing code, but will be removed in a future version.

  • Updated dependencies [473407f]

  • Updated dependencies [473407f]