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This will speed up launching games after the first time. It would also be good to figure out a way to precompile the shaders for all platforms.
Ogre recommends for this purpose creating a scene that uses all the materials and loading that in order to generate all the needed shaders and then using the shader cache store them.
The text was updated successfully, but these errors were encountered:
The first step is to make the Data/Cache folder also contains Ogre resources and that folder should be put into a path like .config/GameName/Leviathan/Version/Cache
This will speed up launching games after the first time. It would also be good to figure out a way to precompile the shaders for all platforms.
Ogre recommends for this purpose creating a scene that uses all the materials and loading that in order to generate all the needed shaders and then using the shader cache store them.
The text was updated successfully, but these errors were encountered: