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pubspec.yaml
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pubspec.yaml
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name: us_club
description: A new Flutter application.
# The following line prevents the package from being accidentally published to
# pub.dev using `pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 1.0.0+1
environment:
sdk: ">=2.7.0 <3.0.0"
dependencies:
flutter:
sdk: flutter
auto_route:
injectable:
get_it:
observable_ish:
http: ^0.12.2
provider:
freezed: ^0.12.7
kt_dart: ^0.8.0
fluttertoast: ^7.1.6
shared_preferences: ^0.5.12+4
cached_network_image: ^2.2.0
velocity_x: ^1.0.1
country_pickers: ^1.3.0
image_picker:
flutter_datetime_picker: ^1.4.0
path_provider: ^1.6.24
dio: ^3.0.9
getwidget:
flutter_html: ^1.1.1
modal_bottom_sheet: ^1.0.0+1
rxdart: ^0.24.1
enum_to_string: ^1.0.14
stacked_services:
share: ^0.6.5+4
photo_view: ^0.10.3
bot_toast: ^3.0.5
colours: ^0.0.1+1
flutter_svg: ^0.19.0
animations: ^1.1.1
stacked_themes:
flutter_swiper: ^1.1.6
liquid_pull_to_refresh: ^2.0.0
url_launcher: ^5.7.10
# connectivity: ^2.0.2
lazy_load_scrollview: ^1.2.0
scroll_to_index: ^1.0.0
flutter_xlider: ^3.4.0
timeline_tile: ^1.0.0
xml2json: ^4.4.0
razorpay_flutter: ^1.2.5
lottie:
dev_dependencies:
flutter_test:
sdk: flutter
flutter_launcher_icons: ^0.7.4
build_runner:
auto_route_generator:
injectable_generator:
# flutter_launcher_icons:
# flutter_native_splash: ^0.1.9
#flutter_native_splash:
# image: assets/logo/splash_logo.png
# color: "ffffff"
# ios: false
# android_disable_fullscreen: true
#
flutter_icons:
image_path_android: "assets/images/app_icon.png"
image_path_ios: "assets/images/app_icon.png"
android: true # can specify file name here e.g. "ic_launcher"
ios: true # can specify file name here e.g. "My-Launcher-Icon"
# adaptive_icon_background: "assets/logo/ic_logo.png" # only available for Android 8.0 devices and above
# adaptive_icon_foreground: "assets/logo/ic_logo.png" # only available for Android 8.0 devices and above
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
assets:
- assets/
- assets/fonts/
- assets/images/
- assets/svgs/
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware.
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
fonts:
- family: Poppins-Light
fonts:
- asset: assets/fonts/PoppinsLight.ttf
- family: Poppins-Regular
fonts:
- asset: assets/fonts/PoppinsRegular.ttf
- family: Poppins-Medium
fonts:
- asset: assets/fonts/PoppinsMedium.ttf
- family: Poppins-Bold
fonts:
- asset: assets/fonts/PoppinsBold.ttf
- family: Poppins-Semibold
fonts:
- asset: assets/fonts/PoppinsSemiBold.ttf