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board.h
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/*
* Copyright (c) 2010 Daniel Hartmeier <[email protected]>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* - Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* - Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials provided
* with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
*/
#ifndef __BOARD_H__
#define __BOARD_H__
#include <sys/types.h>
#include <utility>
#include <string>
#include <vector>
using namespace std;
enum RESULT { LOSS=0, UNDECIDED=1, DRAW=2, WIN=3 };
extern const char *rname[];
class Planet {
public:
Planet(int id, int owner, int ships, int growth, double x, double y) :
id(id), owner(owner), ships(ships), growth(growth), x(x), y(y) {}
int getId() const { return id; }
int getOwner() const { return owner; }
void setOwner(int owner) { this->owner = owner; }
int getShips() const { return ships; }
void setShips(int ships) { this->ships = ships; }
int getGrowth() const { return growth; }
double getX() const { return x; }
double getY() const { return y; }
private:
int id, owner, ships, growth;
double x, y;
};
class Fleet {
public:
Fleet(int owner, int ships, int src, int dst, int len, int remain) :
owner(owner), ships(ships), src(src), dst(dst), len(len),
remain(remain) {}
int getOwner() const { return owner; }
int getShips() const { return ships; }
void setShips(int ships) { this->ships = ships; }
int getSrc() const { return src; }
int getDst() const { return dst; }
int getLen() const { return len; }
int getRemain() const { return remain; }
int decrementRemain() { return --remain; }
private:
int owner, ships, src, dst, len, remain;
};
class Board {
public:
Board(const char *fn);
bool isValid() const { return valid; }
string getFn() const { return fn; }
void print(int player, char *s, unsigned len) const;
string describe() const;
bool issueOrder(int player, int src, int dst, int ships);
void nextTurn();
int distance(int src, int dst) const;
RESULT rate() const;
private:
vector<Planet> planets;
vector<Fleet> fleets;
bool valid;
string fn;
unsigned turns;
};
#endif