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In #76, I changed the font of the "calibration display" debugging bar to a monospaced font to avoid having the message jitter as the numbers were continuously updated. Since we didn't already have a monospaced font in the project, I quickly picked on that looked okay.
Spend some time selecting a monospaced font that matches the current themes of the game.
The text was updated successfully, but these errors were encountered:
In #76, I changed the font of the "calibration display" debugging bar to a monospaced font to avoid having the message jitter as the numbers were continuously updated. Since we didn't already have a monospaced font in the project, I quickly picked on that looked okay.
Spend some time selecting a monospaced font that matches the current themes of the game.
The text was updated successfully, but these errors were encountered: