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Stage.getOrientation() Always returns 0 #651
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Uncommenting this line fixes it https://github.com/haxenme/nme/blob/master/templates/android/java/org/haxe/nme/GameActivity.java#L1039 I know it says it shouldn't be done in the GUI thread but surely it's better than breaking functionality ? |
I am using: @OverRide public void onSensorChanged(SensorEvent event) Works well for me. Would be great implement related event: |
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