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predicates.go
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predicates.go
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package resourcegroups
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See NOTICE.txt in the project root for license information.
type GenericResourceExpandedOperationPredicate struct {
ChangedTime *string
CreatedTime *string
Id *string
Kind *string
Location *string
ManagedBy *string
Name *string
Properties *interface{}
ProvisioningState *string
Type *string
}
func (p GenericResourceExpandedOperationPredicate) Matches(input GenericResourceExpanded) bool {
if p.ChangedTime != nil && (input.ChangedTime == nil || *p.ChangedTime != *input.ChangedTime) {
return false
}
if p.CreatedTime != nil && (input.CreatedTime == nil || *p.CreatedTime != *input.CreatedTime) {
return false
}
if p.Id != nil && (input.Id == nil || *p.Id != *input.Id) {
return false
}
if p.Kind != nil && (input.Kind == nil || *p.Kind != *input.Kind) {
return false
}
if p.Location != nil && (input.Location == nil || *p.Location != *input.Location) {
return false
}
if p.ManagedBy != nil && (input.ManagedBy == nil || *p.ManagedBy != *input.ManagedBy) {
return false
}
if p.Name != nil && (input.Name == nil || *p.Name != *input.Name) {
return false
}
if p.Properties != nil && (input.Properties == nil || *p.Properties != *input.Properties) {
return false
}
if p.ProvisioningState != nil && (input.ProvisioningState == nil || *p.ProvisioningState != *input.ProvisioningState) {
return false
}
if p.Type != nil && (input.Type == nil || *p.Type != *input.Type) {
return false
}
return true
}
type ResourceGroupOperationPredicate struct {
Id *string
Location *string
ManagedBy *string
Name *string
Type *string
}
func (p ResourceGroupOperationPredicate) Matches(input ResourceGroup) bool {
if p.Id != nil && (input.Id == nil || *p.Id != *input.Id) {
return false
}
if p.Location != nil && *p.Location != input.Location {
return false
}
if p.ManagedBy != nil && (input.ManagedBy == nil || *p.ManagedBy != *input.ManagedBy) {
return false
}
if p.Name != nil && (input.Name == nil || *p.Name != *input.Name) {
return false
}
if p.Type != nil && (input.Type == nil || *p.Type != *input.Type) {
return false
}
return true
}