This directory contains ROM files and other data required to build galagino. The Galaga Namco Rev. B romset contains the orignal rom files from the galaga arcade. These files are also needed for emulators like MAME and can easily be found online. If Pac-Man and/or Donkey Kong, Frogger, Digdug an 1942 are to be included as well, then their ROM files are also needed.
Once all files have been placed here, the conversion scripts in the romconv directory can be used to convert the ROMs into source files to be compiled for the ESP32.
- Z80-081707.zip - Z80 CPU emulator
Files needed from the Pac-Man (Midway) romset:
pacman.6e
,pacman.6f
,pacman.6h
,pacman.6j
- CPU rompacman.5e
- tile graphicspacman.5f
- sprite graphics82s126.1m
,82s126.3m
- audio wavetables82s123.7f
- color palette82s126.4a
- colormap
Files needed from the Galaga (Namco Rev. B ROM) romset:
gg1_1b.3p
,gg1_2b.3m
,gg1_3.2m
andgg1_4b.2l
- CPU1 romgg1_5b.3f
- CPU2 romgg1_7b.2c
- CPU3 romgg1_9.4l
- tile graphicsgg1_10.4f
,gg1_11.4d
- sprite graphicsprom-1.1d
- audio wavetablesprom-3.1c
- sprite colormapprom-4.2n
- tile colormapprom-5.5n
- color palette
Files needed from the Donkey Kong (US set 1) romset:
c_5et_g.bin
,c_5ct_g.bin
,c_5bt_g.bin
,c_5at_g.bin
- CPU1 roms_3i_b.bin
,s_3j_b.bin
- CPU2 romv_5h_b.bin
,v_3pt.bin
- tile graphicsl_4m_b.bin
,l_4n_b.bin
,l_4r_b.bin
,l_4s_b.bin
- sprite graphicsc-2j.bpr
,v-5e.bpr
- colormapc-2k.bpr
- color palette
Files needed from the Frogger (Konami) romset:
frogger.26
,frogger.27
,frsm3.7
- CPU1 romfrogger.608
,frogger.609
,frogger.610
- CPU2 romfrogger.606
,frogger.607
- tile and sprite graphicspr-91.6l
- color palette
Files needed from the Digdug (Namco) romset:
dd1a.1
,dd1a.2
,dd1a.3
,dd1a.4
- CPU1 romdd1a.5
,dd1a.6
- CPU2 romdd1.7
- CPU3 romdd1.10b
- playfield tilemaps136007.110
,136007.109
- audio wavetablesdd1.9
- foreground tilesdd1.11
- playfield tilesdd1.15
,dd1.14
,dd1.13
,dd1.12
- sprite graphics136007.112
- playfield tile colormap136007.111
- sprite colormap136007.113
- color palette
Files needed from the 1942 (Capcom 1984) romset:
srb-03.m3
,srb-04.m4
- CPU1 romsrb-05.m5
- CPU1 banked rom 0srb-06.m6
- CPU1 banked rom 1srb-07.m7
- CPU1 banked rom 2sr-01.c11
- CPU2 romsr-14.l1
,sr-15.l2
,sr-16.n1
,sr-17.n2
- sprite graphicssr-02.f2
- character graphicssr-08.a1
,sr-09.a2
,sr-10.a3
,sr-11.a4
,sr-12.a5
,sr-13.a6
- tile graphicssb-5.e8
,sb-6.e9
,sb-7.e10
- color palettesb-0.f1
- character colormapsb-4.d6
,sb-3.d2
,sb-2.d1
- tile colormapsb-8.k3
- sprite colormap