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Here's the crash log I receive from Unity Dashboard. What could be trhe cause? Is there anyway to prevent crashing?
1 libunity.so 0x00000000bb18bb77 Scripting::FindObjectsOfType(ScriptingSystemTypeObjectPtr, Scripting::FindMode, Scripting::FindObjectsInactive, Scripting::FindObjectsSortMode) 2 libunity.so 0x00000000baf92f3b Object_CUSTOM_FindObjectsByType(ScriptingBackendNativeObjectPtrOpaque*, Scripting::FindObjectsInactive, Scripting::FindObjectsSortMode) 3 libil2cpp.so 0x0000000005b56380 Object_FindObjectsByType_m2FD4029E94449E11B16018C0A42F53978722D980 4 libil2cpp.so 0x00000000b67b6390 Object_FindAnyObjectByType_m63F5263CED37AE49FCA81CD631921105008C0E5F 5 libil2cpp.so 0x00000000b6b3d8e0 LifetimeScope_Find_m80F8FF01F0E9FB5C8FED3404CDDE2EEB669A7D1F 6 libil2cpp.so 0x00000000b6b3e000 LifetimeScope_GetRuntimeParent_m39E14EFCECB627BCEBB3E56FC7FFC6AEE6A71D93 7 libil2cpp.so 0x00000000b6b3dc2c LifetimeScope_Awake_m875D66E85D31D64FFF851332C77E45F56CF0BAD7
The text was updated successfully, but these errors were encountered:
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Here's the crash log I receive from Unity Dashboard. What could be trhe cause? Is there anyway to prevent crashing?
The text was updated successfully, but these errors were encountered: