Execution Order #342
Unanswered
brock-henderson
asked this question in
Q&A
Replies: 0 comments
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
I'm moving one of my projects from Zenject over to VContainer and was wondering if there is a way to set the execution order like in Zenejct? I have some very specific ordering I need to maintain.
Container.BindExecutionOrder<GameTime>(-999); Container.BindExecutionOrder<Scheduler>(-998); Container.BindExecutionOrder<Interpolator>(-997); Container.BindExecutionOrder<TouchManager>(-996); Container.BindExecutionOrder<SwipeDetector>(-995); Container.BindExecutionOrder<TouchCollision2DManager>(-900); Container.BindExecutionOrder<InterpolationUpdater>(100);
Beta Was this translation helpful? Give feedback.
All reactions