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Optimize Chunk Generation #101
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The worldgen in chunk generation is probably the main bottleneck. At some point I might use JFR or something and profile the worldgen to see what i can optimise. |
what's FIFOCache for? |
I can't remember what I used it for. It's a first-in-first-out cache |
I have a different kind of cache for worldgen |
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The chunk generation is currently based on Minecraft's implementation. However, it can and should optimized. (see Lithium)
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