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Merge pull request #5 from h67ma/licenses_and_readme
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Licenses and readme
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h67ma authored Dec 8, 2023
2 parents 3034918 + 97d4035 commit 583c94c
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2 changes: 2 additions & 0 deletions CMakeLists.txt
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Expand Up @@ -26,6 +26,8 @@ add_subdirectory(src)
install(DIRECTORY res DESTINATION ".")
install(DIRECTORY fonts DESTINATION ".")
install(FILES LICENSE DESTINATION ".")
install(FILES "${PROJECT_BINARY_DIR}/_deps/sfml-src/license.md" DESTINATION "licenses" RENAME "SFML-LICENSE.md")
install(FILES "${PROJECT_BINARY_DIR}/_deps/nlohmann_json-src/LICENSE.MIT" DESTINATION "licenses" RENAME "NLOHMANN-JSON-LICENSE.MIT")

if(WIN32)
# seems a bit hacky but I guess it works?
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12 changes: 11 additions & 1 deletion README.md
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Expand Up @@ -23,10 +23,20 @@ way), using free, open and cross-platform technologies. Instead of developing it
is shared freely, contributions are welcome from anyone (as long as they fulfill project goals), and discussion about
the project's direction is encouraged.

# Download
See the [latest release](https://github.com/h67ma/foerr/releases/latest).

Note: prebuilt packages in releases are generated with GitHub Actions (see
[package.yml](https://github.com/h67ma/foerr/actions/workflows/package.yml)).

# Completion status
Project is currently in early stage of development. Many systems are missing entirely. Therefore, the game is currently
not playable.

# Project goals
1. Create a reimplementation of _FoE: Remains_, faithful in gameplay, style (visual, audio), and overall vibe.
2. Implement the entire campaign of _FoE: Remains_ (Chosen-25).
3. Make the game compatible with major PC platforms - Linux, Windows, and possibly OS X.
3. Make the game compatible with major PC platforms - GNU/Linux, Windows, and possibly OS X.
4. Design the game with performance and extensibility in mind.
5. Add meaningful quality of life features (e.g. search bar in inventory, scalable GUI, more configurable shortcut keys,
customizable cutie mark, etc.).
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