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适配不同的分辨率 #22

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gxm11 opened this issue May 20, 2023 · 0 comments
Open

适配不同的分辨率 #22

gxm11 opened this issue May 20, 2023 · 0 comments

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@gxm11
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gxm11 commented May 20, 2023

提供范例支持不同的分辨率,目前这样设计:

  1. 地图画面扩展显示
  2. 其他场景保持640x480大小,居中显示,并且附带模糊的地图作为背景。需提供Bitmap#blur方法
  3. 战斗画面同上,但是背景换成向外扩张的动画。参照:https://www.cnblogs.com/hongmaju/p/4408739.html,总之就是无限循环吐出方框这种。
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