Suggestion for the engine: add a jumping ability. #636
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This post has been migrated automatically from the old LITIENGINE forum (2018 - 2022). |
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This post has been migrated automatically from the old LITIENGINE forum (2018 - 2022). |
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This post has been migrated automatically from the old LITIENGINE forum (2018 - 2022).
Posted: 2018-12-30 18:19:49
User: Dmartin42 [] (age: 1435 days 🔥; posts: 36)
Instead of people having to code the effect each time, you should add the ability to the abilities class. It could be done with creature.jump() or something.
You guys already have the code set in your sample project, so it should not be anything more than a copy and paste from that.
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