diff --git a/src/ImageSharp/Processing/AffineTransformBuilder.cs b/src/ImageSharp/Processing/AffineTransformBuilder.cs index e8c628ff12..4ac9546f39 100644 --- a/src/ImageSharp/Processing/AffineTransformBuilder.cs +++ b/src/ImageSharp/Processing/AffineTransformBuilder.cs @@ -13,6 +13,28 @@ public class AffineTransformBuilder { private readonly List> transformMatrixFactories = new(); + /// + /// Initializes a new instance of the class. + /// + public AffineTransformBuilder() + : this(TransformSpace.Pixel) + { + } + + /// + /// Initializes a new instance of the class. + /// + /// + /// The to use when applying the affine transform. + /// + public AffineTransformBuilder(TransformSpace transformSpace) + => this.TransformSpace = transformSpace; + + /// + /// Gets the to use when applying the affine transform. + /// + public TransformSpace TransformSpace { get; } + /// /// Prepends a rotation matrix using the given rotation angle in degrees /// and the image center point as rotation center. @@ -30,7 +52,7 @@ public AffineTransformBuilder PrependRotationDegrees(float degrees) /// The . public AffineTransformBuilder PrependRotationRadians(float radians) => this.Prepend( - size => TransformUtils.CreateRotationTransformMatrixRadians(radians, size)); + size => TransformUtils.CreateRotationTransformMatrixRadians(radians, size, this.TransformSpace)); /// /// Prepends a rotation matrix using the given rotation in degrees at the given origin. @@ -66,7 +88,7 @@ public AffineTransformBuilder AppendRotationDegrees(float degrees) /// The amount of rotation, in radians. /// The . public AffineTransformBuilder AppendRotationRadians(float radians) - => this.Append(size => TransformUtils.CreateRotationTransformMatrixRadians(radians, size)); + => this.Append(size => TransformUtils.CreateRotationTransformMatrixRadians(radians, size, this.TransformSpace)); /// /// Appends a rotation matrix using the given rotation in degrees at the given origin. @@ -141,7 +163,7 @@ public AffineTransformBuilder AppendScale(Vector2 scales) /// The Y angle, in degrees. /// The . public AffineTransformBuilder PrependSkewDegrees(float degreesX, float degreesY) - => this.Prepend(size => TransformUtils.CreateSkewTransformMatrixDegrees(degreesX, degreesY, size)); + => this.PrependSkewRadians(GeometryUtilities.DegreeToRadian(degreesX), GeometryUtilities.DegreeToRadian(degreesY)); /// /// Prepends a centered skew matrix from the give angles in radians. @@ -150,7 +172,7 @@ public AffineTransformBuilder PrependSkewDegrees(float degreesX, float degreesY) /// The Y angle, in radians. /// The . public AffineTransformBuilder PrependSkewRadians(float radiansX, float radiansY) - => this.Prepend(size => TransformUtils.CreateSkewTransformMatrixRadians(radiansX, radiansY, size)); + => this.Prepend(size => TransformUtils.CreateSkewTransformMatrixRadians(radiansX, radiansY, size, this.TransformSpace)); /// /// Prepends a skew matrix using the given angles in degrees at the given origin. @@ -179,7 +201,7 @@ public AffineTransformBuilder PrependSkewRadians(float radiansX, float radiansY, /// The Y angle, in degrees. /// The . public AffineTransformBuilder AppendSkewDegrees(float degreesX, float degreesY) - => this.Append(size => TransformUtils.CreateSkewTransformMatrixDegrees(degreesX, degreesY, size)); + => this.AppendSkewRadians(GeometryUtilities.DegreeToRadian(degreesX), GeometryUtilities.DegreeToRadian(degreesY)); /// /// Appends a centered skew matrix from the give angles in radians. @@ -188,7 +210,7 @@ public AffineTransformBuilder AppendSkewDegrees(float degreesX, float degreesY) /// The Y angle, in radians. /// The . public AffineTransformBuilder AppendSkewRadians(float radiansX, float radiansY) - => this.Append(size => TransformUtils.CreateSkewTransformMatrixRadians(radiansX, radiansY, size)); + => this.Append(size => TransformUtils.CreateSkewTransformMatrixRadians(radiansX, radiansY, size, this.TransformSpace)); /// /// Appends a skew matrix using the given angles in degrees at the given origin. @@ -334,7 +356,7 @@ public Size GetTransformedSize(Rectangle sourceRectangle) CheckDegenerate(matrix); } - return TransformUtils.GetTransformedSize(matrix, size); + return TransformUtils.GetTransformedSize(matrix, size, this.TransformSpace); } private static void CheckDegenerate(Matrix3x2 matrix) diff --git a/src/ImageSharp/Processing/Processors/Transforms/Linear/RotateProcessor.cs b/src/ImageSharp/Processing/Processors/Transforms/Linear/RotateProcessor.cs index aee7fd7816..0af2b268a1 100644 --- a/src/ImageSharp/Processing/Processors/Transforms/Linear/RotateProcessor.cs +++ b/src/ImageSharp/Processing/Processors/Transforms/Linear/RotateProcessor.cs @@ -28,14 +28,14 @@ public RotateProcessor(float degrees, Size sourceSize) /// The source image size public RotateProcessor(float degrees, IResampler sampler, Size sourceSize) : this( - TransformUtils.CreateRotationTransformMatrixDegrees(degrees, sourceSize), + TransformUtils.CreateRotationTransformMatrixDegrees(degrees, sourceSize, TransformSpace.Pixel), sampler, sourceSize) => this.Degrees = degrees; // Helper constructor private RotateProcessor(Matrix3x2 rotationMatrix, IResampler sampler, Size sourceSize) - : base(rotationMatrix, sampler, TransformUtils.GetTransformedSize(rotationMatrix, sourceSize)) + : base(rotationMatrix, sampler, TransformUtils.GetTransformedSize(rotationMatrix, sourceSize, TransformSpace.Pixel)) { } diff --git a/src/ImageSharp/Processing/Processors/Transforms/Linear/SkewProcessor.cs b/src/ImageSharp/Processing/Processors/Transforms/Linear/SkewProcessor.cs index 085d2bbec1..0bbc8e0f60 100644 --- a/src/ImageSharp/Processing/Processors/Transforms/Linear/SkewProcessor.cs +++ b/src/ImageSharp/Processing/Processors/Transforms/Linear/SkewProcessor.cs @@ -30,7 +30,7 @@ public SkewProcessor(float degreesX, float degreesY, Size sourceSize) /// The source image size public SkewProcessor(float degreesX, float degreesY, IResampler sampler, Size sourceSize) : this( - TransformUtils.CreateSkewTransformMatrixDegrees(degreesX, degreesY, sourceSize), + TransformUtils.CreateSkewTransformMatrixDegrees(degreesX, degreesY, sourceSize, TransformSpace.Pixel), sampler, sourceSize) { @@ -40,7 +40,7 @@ public SkewProcessor(float degreesX, float degreesY, IResampler sampler, Size so // Helper constructor: private SkewProcessor(Matrix3x2 skewMatrix, IResampler sampler, Size sourceSize) - : base(skewMatrix, sampler, TransformUtils.GetTransformedSize(skewMatrix, sourceSize)) + : base(skewMatrix, sampler, TransformUtils.GetTransformedSize(skewMatrix, sourceSize, TransformSpace.Pixel)) { } diff --git a/src/ImageSharp/Processing/Processors/Transforms/TransformUtils.cs b/src/ImageSharp/Processing/Processors/Transforms/TransformUtils.cs index 787e7fc3e3..62ea5e830d 100644 --- a/src/ImageSharp/Processing/Processors/Transforms/TransformUtils.cs +++ b/src/ImageSharp/Processing/Processors/Transforms/TransformUtils.cs @@ -83,20 +83,22 @@ public static Vector2 ProjectiveTransform2D(float x, float y, Matrix4x4 matrix) /// /// The amount of rotation, in degrees. /// The source image size. + /// The to use when creating the centered matrix. /// The . [MethodImpl(MethodImplOptions.AggressiveInlining)] - public static Matrix3x2 CreateRotationTransformMatrixDegrees(float degrees, Size size) - => CreateCenteredTransformMatrix(Matrix3x2Extensions.CreateRotationDegrees(degrees, PointF.Empty), size); + public static Matrix3x2 CreateRotationTransformMatrixDegrees(float degrees, Size size, TransformSpace transformSpace) + => CreateRotationTransformMatrixRadians(GeometryUtilities.DegreeToRadian(degrees), size, transformSpace); /// /// Creates a centered rotation transform matrix using the given rotation in radians and the source size. /// /// The amount of rotation, in radians. /// The source image size. + /// The to use when creating the centered matrix. /// The . [MethodImpl(MethodImplOptions.AggressiveInlining)] - public static Matrix3x2 CreateRotationTransformMatrixRadians(float radians, Size size) - => CreateCenteredTransformMatrix(Matrix3x2Extensions.CreateRotation(radians, PointF.Empty), size); + public static Matrix3x2 CreateRotationTransformMatrixRadians(float radians, Size size, TransformSpace transformSpace) + => CreateCenteredTransformMatrix(Matrix3x2Extensions.CreateRotation(radians, PointF.Empty), size, transformSpace); /// /// Creates a centered skew transform matrix from the give angles in degrees and the source size. @@ -104,10 +106,11 @@ public static Matrix3x2 CreateRotationTransformMatrixRadians(float radians, Size /// The X angle, in degrees. /// The Y angle, in degrees. /// The source image size. + /// The to use when creating the centered matrix. /// The . [MethodImpl(MethodImplOptions.AggressiveInlining)] - public static Matrix3x2 CreateSkewTransformMatrixDegrees(float degreesX, float degreesY, Size size) - => CreateCenteredTransformMatrix(Matrix3x2Extensions.CreateSkewDegrees(degreesX, degreesY, PointF.Empty), size); + public static Matrix3x2 CreateSkewTransformMatrixDegrees(float degreesX, float degreesY, Size size, TransformSpace transformSpace) + => CreateSkewTransformMatrixRadians(GeometryUtilities.DegreeToRadian(degreesX), GeometryUtilities.DegreeToRadian(degreesY), size, transformSpace); /// /// Creates a centered skew transform matrix from the give angles in radians and the source size. @@ -115,21 +118,25 @@ public static Matrix3x2 CreateSkewTransformMatrixDegrees(float degreesX, float d /// The X angle, in radians. /// The Y angle, in radians. /// The source image size. + /// The to use when creating the centered matrix. /// The . [MethodImpl(MethodImplOptions.AggressiveInlining)] - public static Matrix3x2 CreateSkewTransformMatrixRadians(float radiansX, float radiansY, Size size) - => CreateCenteredTransformMatrix(Matrix3x2Extensions.CreateSkew(radiansX, radiansY, PointF.Empty), size); + public static Matrix3x2 CreateSkewTransformMatrixRadians(float radiansX, float radiansY, Size size, TransformSpace transformSpace) + => CreateCenteredTransformMatrix(Matrix3x2Extensions.CreateSkew(radiansX, radiansY, PointF.Empty), size, transformSpace); /// /// Gets the centered transform matrix based upon the source rectangle. /// /// The transformation matrix. /// The source image size. + /// + /// The to use when creating the centered matrix. + /// /// The [MethodImpl(MethodImplOptions.AggressiveInlining)] - public static Matrix3x2 CreateCenteredTransformMatrix(Matrix3x2 matrix, Size size) + public static Matrix3x2 CreateCenteredTransformMatrix(Matrix3x2 matrix, Size size, TransformSpace transformSpace) { - Size destinationSize = GetUnboundedTransformedSize(matrix, size); + Size transformSize = GetUnboundedTransformedSize(matrix, size, transformSpace); // We invert the matrix to handle the transformation from screen to world space. // This ensures scaling matrices are correct. @@ -138,8 +145,10 @@ public static Matrix3x2 CreateCenteredTransformMatrix(Matrix3x2 matrix, Size siz // The source size is provided using the coordinate space of the source image. // however the transform should always be applied in the pixel space. // To account for this we offset by the size - 1 to translate to the pixel space. - Matrix3x2 translationToTargetCenter = Matrix3x2.CreateTranslation(new Vector2(-(destinationSize.Width - 1), -(destinationSize.Height - 1)) * .5F); - Matrix3x2 translateToSourceCenter = Matrix3x2.CreateTranslation(new Vector2(size.Width - 1, size.Height - 1) * .5F); + float offset = transformSpace == TransformSpace.Pixel ? 1F : 0F; + + Matrix3x2 translationToTargetCenter = Matrix3x2.CreateTranslation(new Vector2(-(transformSize.Width - offset), -(transformSize.Height - offset)) * .5F); + Matrix3x2 translateToSourceCenter = Matrix3x2.CreateTranslation(new Vector2(size.Width - offset, size.Height - offset) * .5F); // Translate back to world space. Matrix3x2.Invert(translationToTargetCenter * inverted * translateToSourceCenter, out Matrix3x2 centered); @@ -161,12 +170,6 @@ public static Matrix4x4 CreateTaperMatrix(Size size, TaperSide side, TaperCorner { Matrix4x4 matrix = Matrix4x4.Identity; - // The source size is provided using the Coordinate/Geometric space of the source image. - // However, the transform should always be applied in the Discrete/Pixel space to ensure - // that the transformation fully encompasses all pixels without clipping at the edges. - // To account for this, we subtract [1,1] from the size to translate to the Discrete/Pixel space. - // size -= new Size(1, 1); - /* * SkMatrix is laid out in the following manner: * @@ -280,11 +283,10 @@ public static Matrix4x4 CreateTaperMatrix(Size size, TaperSide side, TaperCorner /// /// The transformation matrix. /// The source size. - /// - /// The . - /// - public static Size GetTransformedSize(Matrix3x2 matrix, Size size) - => GetTransformedSize(matrix, size, true); + /// The to use when calculating the size. + /// The . + public static Size GetTransformedSize(Matrix3x2 matrix, Size size, TransformSpace transformSpace) + => GetTransformedSize(matrix, size, transformSpace, true); /// /// Returns the size relative to the source for the given transformation matrix. @@ -355,22 +357,22 @@ public static Size GetTransformedSize(Matrix4x4 matrix, Size size) /// /// The transformation matrix. /// The source size. - /// - /// The . - /// - private static Size GetUnboundedTransformedSize(Matrix3x2 matrix, Size size) - => GetTransformedSize(matrix, size, false); + /// The to use when calculating the size. + /// The . + private static Size GetUnboundedTransformedSize(Matrix3x2 matrix, Size size, TransformSpace transformSpace) + => GetTransformedSize(matrix, size, transformSpace, false); /// /// Returns the size relative to the source for the given transformation matrix. /// /// The transformation matrix. /// The source size. + /// The to use when calculating the size. /// Whether to constrain the size to ensure that the dimensions are positive. /// /// The . /// - private static Size GetTransformedSize(Matrix3x2 matrix, Size size, bool constrain) + private static Size GetTransformedSize(Matrix3x2 matrix, Size size, TransformSpace transformSpace, bool constrain) { Guard.IsTrue(size.Width > 0 && size.Height > 0, nameof(size), "Source size dimensions cannot be 0!"); @@ -381,9 +383,13 @@ private static Size GetTransformedSize(Matrix3x2 matrix, Size size, bool constra // Define an offset size to translate between coordinate space and pixel space. // Compute scaling factors from the matrix - float scaleX = 1F / new Vector2(matrix.M11, matrix.M21).Length(); // sqrt(M11^2 + M21^2) - float scaleY = 1F / new Vector2(matrix.M12, matrix.M22).Length(); // sqrt(M12^2 + M22^2) - SizeF offsetSize = new(scaleX, scaleY); + SizeF offsetSize = SizeF.Empty; + if (transformSpace == TransformSpace.Pixel) + { + float scaleX = 1F / new Vector2(matrix.M11, matrix.M21).Length(); // sqrt(M11^2 + M21^2) + float scaleY = 1F / new Vector2(matrix.M12, matrix.M22).Length(); // sqrt(M12^2 + M22^2) + offsetSize = new(scaleX, scaleY); + } // Subtract the offset size to translate to the pixel space. if (TryGetTransformedRectangle(new RectangleF(Point.Empty, size - offsetSize), matrix, out Rectangle bounds)) diff --git a/src/ImageSharp/Processing/ProjectiveTransformBuilder.cs b/src/ImageSharp/Processing/ProjectiveTransformBuilder.cs index 06e6f0e71a..9027ee7266 100644 --- a/src/ImageSharp/Processing/ProjectiveTransformBuilder.cs +++ b/src/ImageSharp/Processing/ProjectiveTransformBuilder.cs @@ -13,6 +13,28 @@ public class ProjectiveTransformBuilder { private readonly List> transformMatrixFactories = new(); + /// + /// Initializes a new instance of the class. + /// + public ProjectiveTransformBuilder() + : this(TransformSpace.Pixel) + { + } + + /// + /// Initializes a new instance of the class. + /// + /// + /// The to use when applying the projective transform. + /// + public ProjectiveTransformBuilder(TransformSpace transformSpace) + => this.TransformSpace = transformSpace; + + /// + /// Gets the to use when applying the projective transform. + /// + public TransformSpace TransformSpace { get; } + /// /// Prepends a matrix that performs a tapering projective transform. /// @@ -47,7 +69,7 @@ public ProjectiveTransformBuilder PrependRotationDegrees(float degrees) /// The amount of rotation, in radians. /// The . public ProjectiveTransformBuilder PrependRotationRadians(float radians) - => this.Prepend(size => new Matrix4x4(TransformUtils.CreateRotationTransformMatrixRadians(radians, size))); + => this.Prepend(size => new Matrix4x4(TransformUtils.CreateRotationTransformMatrixRadians(radians, size, this.TransformSpace))); /// /// Prepends a centered rotation matrix using the given rotation in degrees at the given origin. @@ -81,7 +103,7 @@ public ProjectiveTransformBuilder AppendRotationDegrees(float degrees) /// The amount of rotation, in radians. /// The . public ProjectiveTransformBuilder AppendRotationRadians(float radians) - => this.Append(size => new Matrix4x4(TransformUtils.CreateRotationTransformMatrixRadians(radians, size))); + => this.Append(size => new Matrix4x4(TransformUtils.CreateRotationTransformMatrixRadians(radians, size, this.TransformSpace))); /// /// Appends a centered rotation matrix using the given rotation in degrees at the given origin. @@ -165,7 +187,7 @@ internal ProjectiveTransformBuilder PrependSkewDegrees(float degreesX, float deg /// The Y angle, in radians. /// The . public ProjectiveTransformBuilder PrependSkewRadians(float radiansX, float radiansY) - => this.Prepend(size => new Matrix4x4(TransformUtils.CreateSkewTransformMatrixRadians(radiansX, radiansY, size))); + => this.Prepend(size => new Matrix4x4(TransformUtils.CreateSkewTransformMatrixRadians(radiansX, radiansY, size, this.TransformSpace))); /// /// Prepends a skew matrix using the given angles in degrees at the given origin. @@ -203,7 +225,7 @@ internal ProjectiveTransformBuilder AppendSkewDegrees(float degreesX, float degr /// The Y angle, in radians. /// The . public ProjectiveTransformBuilder AppendSkewRadians(float radiansX, float radiansY) - => this.Append(size => new Matrix4x4(TransformUtils.CreateSkewTransformMatrixRadians(radiansX, radiansY, size))); + => this.Append(size => new Matrix4x4(TransformUtils.CreateSkewTransformMatrixRadians(radiansX, radiansY, size, this.TransformSpace))); /// /// Appends a skew matrix using the given angles in degrees at the given origin. diff --git a/src/ImageSharp/Processing/TransformSpace.cs b/src/ImageSharp/Processing/TransformSpace.cs new file mode 100644 index 0000000000..bca676bd88 --- /dev/null +++ b/src/ImageSharp/Processing/TransformSpace.cs @@ -0,0 +1,26 @@ +// Copyright (c) Six Labors. +// Licensed under the Six Labors Split License. + +namespace SixLabors.ImageSharp.Processing; + +/// +/// Represents the different spaces used in transformation operations. +/// +public enum TransformSpace +{ + /// + /// Coordinate space is a continuous, mathematical grid where objects and positions + /// are defined with precise, often fractional values. This space allows for fine-grained + /// transformations like scaling, rotation, and translation with high precision. + /// In coordinate space, an image can span from (0,0) to (4,4) for a 4x4 image, including the boundaries. + /// + Coordinate, + + /// + /// Pixel space is a discrete grid where each position corresponds to a specific pixel on the screen. + /// In this space, positions are defined by whole numbers, with no fractional values. + /// A 4x4 image in pixel space covers exactly 4 pixels wide and 4 pixels tall, ranging from (0,0) to (3,3). + /// Pixel space is used when rendering images to ensure that everything aligns with the actual pixels on the screen. + /// + Pixel +} diff --git a/tests/ImageSharp.Tests/Processing/Transforms/TransformBuilderTestBase.cs b/tests/ImageSharp.Tests/Processing/Transforms/TransformBuilderTestBase.cs index 9d256efc1c..f046c2503c 100644 --- a/tests/ImageSharp.Tests/Processing/Transforms/TransformBuilderTestBase.cs +++ b/tests/ImageSharp.Tests/Processing/Transforms/TransformBuilderTestBase.cs @@ -2,6 +2,7 @@ // Licensed under the Six Labors Split License. using System.Numerics; +using SixLabors.ImageSharp.Processing; using SixLabors.ImageSharp.Processing.Processors.Transforms; namespace SixLabors.ImageSharp.Tests.Processing.Transforms; @@ -97,7 +98,7 @@ public void AppendRotationDegrees_WithoutSpecificRotationCenter_RotationIsCenter this.AppendRotationDegrees(builder, degrees); // TODO: We should also test CreateRotationMatrixDegrees() (and all TransformUtils stuff!) for correctness - Matrix3x2 matrix = TransformUtils.CreateRotationTransformMatrixDegrees(degrees, size); + Matrix3x2 matrix = TransformUtils.CreateRotationTransformMatrixDegrees(degrees, size, TransformSpace.Pixel); var position = new Vector2(x, y); var expected = Vector2.Transform(position, matrix); @@ -151,7 +152,7 @@ public void AppendSkewDegrees_WithoutSpecificSkewCenter_SkewIsCenteredAroundImag this.AppendSkewDegrees(builder, degreesX, degreesY); - Matrix3x2 matrix = TransformUtils.CreateSkewTransformMatrixDegrees(degreesX, degreesY, size); + Matrix3x2 matrix = TransformUtils.CreateSkewTransformMatrixDegrees(degreesX, degreesY, size, TransformSpace.Pixel); var position = new Vector2(x, y); var expected = Vector2.Transform(position, matrix); diff --git a/tests/Images/External/ReferenceOutput/AffineTransformTests/Transform_RotateScaleTranslate_Rgba32_TestPattern100x50_R(50)_S(1,1)_T(-20,-10).png b/tests/Images/External/ReferenceOutput/AffineTransformTests/Transform_RotateScaleTranslate_Rgba32_TestPattern100x50_R(50)_S(1,1)_T(-20,-10).png index 2ba0560e65..480c07da48 100644 --- a/tests/Images/External/ReferenceOutput/AffineTransformTests/Transform_RotateScaleTranslate_Rgba32_TestPattern100x50_R(50)_S(1,1)_T(-20,-10).png +++ b/tests/Images/External/ReferenceOutput/AffineTransformTests/Transform_RotateScaleTranslate_Rgba32_TestPattern100x50_R(50)_S(1,1)_T(-20,-10).png @@ -1,3 +1,3 @@ version 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sha256:0fced9def2b41cbbf215a49ea6ef6baf4c3c041fd180671eb209db5c6e7177e5 +size 10470 diff --git a/tests/Images/External/ReferenceOutput/AffineTransformTests/Transform_RotateScaleTranslate_Rgba32_TestPattern100x50_R(50)_S(1,1)_T(20,10).png b/tests/Images/External/ReferenceOutput/AffineTransformTests/Transform_RotateScaleTranslate_Rgba32_TestPattern100x50_R(50)_S(1,1)_T(20,10).png index d01fcb4a49..227f546515 100644 --- a/tests/Images/External/ReferenceOutput/AffineTransformTests/Transform_RotateScaleTranslate_Rgba32_TestPattern100x50_R(50)_S(1,1)_T(20,10).png +++ b/tests/Images/External/ReferenceOutput/AffineTransformTests/Transform_RotateScaleTranslate_Rgba32_TestPattern100x50_R(50)_S(1,1)_T(20,10).png @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:322c7e061f8565efdc19642e27353ec3073ee43d8c17fbef8c13be3bb60d11dc -size 10190 +oid sha256:1e4cc16c2f1b439f8780dead04db01fed95f8e20b68270ae8e7a988af999e3db +size 10561 diff --git 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