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I'm updating the source of an audio player based on a slider.
// Set new audio link audioSrc.src = audioLink; // Reload player & set it to start player.load();
However, the load event does not reset the progress bar or the play button.
An alternative (less preferable) would be to have a destroy option, so I can create a new instance of the player
The text was updated successfully, but these errors were encountered:
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I'm updating the source of an audio player based on a slider.
However, the load event does not reset the progress bar or the play button.
An alternative (less preferable) would be to have a destroy option, so I can create a new instance of the player
The text was updated successfully, but these errors were encountered: