From 84542f31986c209481970d57efb51185774e9321 Mon Sep 17 00:00:00 2001 From: Koji Nakamaru Date: Wed, 15 Jun 2022 22:54:15 +0900 Subject: [PATCH] modified to show the logic described in https://github.com/gree/unity-webview/issues/810#issuecomment-1147268241 . --- sample/Assets/Sample.unity | 388 ++++++++++++++++++++----- sample/Assets/Scripts/SampleWebView.cs | 38 ++- 2 files changed, 359 insertions(+), 67 deletions(-) diff --git a/sample/Assets/Sample.unity b/sample/Assets/Sample.unity index 6ed5b1cf..154a57ef 100644 --- a/sample/Assets/Sample.unity +++ b/sample/Assets/Sample.unity @@ -13,7 +13,7 @@ OcclusionCullingSettings: --- !u!104 &2 RenderSettings: m_ObjectHideFlags: 0 - serializedVersion: 8 + serializedVersion: 9 m_Fog: 0 m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} m_FogMode: 3 @@ -39,30 +39,30 @@ RenderSettings: m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1} + m_UseRadianceAmbientProbe: 0 --- !u!157 &4 LightmapSettings: m_ObjectHideFlags: 0 - 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m_StereoMirrorMode: 0 --- !u!81 &2037177672 AudioListener: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2037177669} m_Enabled: 1 --- !u!124 &2037177674 Behaviour: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2037177669} m_Enabled: 1 diff --git a/sample/Assets/Scripts/SampleWebView.cs b/sample/Assets/Scripts/SampleWebView.cs index 2dbe3cb3..2b0dd046 100644 --- a/sample/Assets/Scripts/SampleWebView.cs +++ b/sample/Assets/Scripts/SampleWebView.cs @@ -31,6 +31,19 @@ public class SampleWebView : MonoBehaviour public Text status; WebViewObject webViewObject; + // cf. https://answers.unity.com/questions/1013011/convert-recttransform-rect-to-screen-space.html?childToView=1628573#answer-1628573 + public static Bounds GetRectTransformBounds(RectTransform transform) + { + var corners = new Vector3[4]; + transform.GetWorldCorners(corners); + var bounds = new Bounds(corners[0], Vector3.zero); + for (var i = 1; i < 4; i++) + { + bounds.Encapsulate(corners[i]); + } + return bounds; + } + IEnumerator Start() { webViewObject = (new GameObject("WebViewObject")).AddComponent(); @@ -148,7 +161,8 @@ IEnumerator Start() //webViewObject.SetScrollbarsVisibility(true); - webViewObject.SetMargins(5, 100, 5, Screen.height / 4); + // webViewObject.SetMargins(5, 100, 5, Screen.height / 4); + webViewObject.SetTextZoom(100); // android only. cf. https://stackoverflow.com/questions/21647641/android-webview-set-font-size-system-default/47017410#47017410 webViewObject.SetVisibility(true); @@ -197,6 +211,28 @@ IEnumerator Start() yield break; } + RectTransform? rt0 = null; + RectTransform? rt1 = null; + + void Update() + { + if (rt0 == null) { + rt0 = GameObject.Find("Panel").GetComponent(); + } + if (rt1 == null) { + rt1 = GameObject.Find("Image").GetComponent(); + } + if (Time.frameCount % 60 == 0) { + rt0.anchoredPosition += new Vector2(-5, 5); + } + var bounds = GetRectTransformBounds(rt1); + webViewObject.SetMargins( + (int)bounds.min.x, + (int)(Screen.height - bounds.max.y), + (int)(Screen.width - bounds.max.x), + (int)bounds.min.y); + } + void OnGUI() { var x = 10;