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Hi @finnfi , we don't model closed kinematic chains in brax, but the way to do this in MuJoCo (or for the generalized backend) is to add a weld constraint at the paw. We don't have weld implemented in generalized right now |
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Hi,
We are currently trying to setup a simulation of a quadruped where each leg is designed like a five-bar-linkage system like this:
Is this closed chain kinematics supported by brax?
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