show | version | enable_checker |
---|---|---|
step |
1.0 |
true |
- 这次研究了 is 和 ==
- is 判断是否相等
- 具体用 == 还是 is 和变量类型相关
- 容器类对象的比较可以灵活运用 is 或者 ==
- int、float、str 之类的相等判断最好用 == 和 !=
- 具体怎么用呢??🤔
import random
# 定义画展中的画作列表
paintings = [
{"name": "洛神赋图", "description": "描述洛神赋"},
{"name": "清明上河图", "description": "宋朝市井景象"},
{"name": "千里江山图", "description": "描绘庐山和鄱阳湖"},
{"name": "富春山居图", "description": "描绘富春江两岸景色"},
{"name": "汉宫春晓图", "description": "汉代宫女生活场景"},
]
# 指定要寻找的画作名称
target_painting = random.choice(paintings)["name"]
print("欢迎来到画展!")
print("这里有五幅画,其中一幅是你寻找的目标。")
# 开始游戏循环
while True:
# 随机选择一幅画展示给玩家
random_num = random.randint(0, len(paintings)-1)
print(paintings[random_num]["description"])
print("你要找的画是:")
print(target_painting)
print("是这幅吗?(yes/no)")
# 获取玩家的输入
choice = input().lower()
if choice == "yes" and paintings[random_num]["name"] == target_painting:
print("恭喜你找到了目标画作!游戏结束。")
break
elif choice == "no":
print("很遗憾,你错过了目标画作。继续寻找吧。")
else:
print("无效的输入,请回答'yes'或'no'。")
- 这很像判断题啊
- 很好用
- 可以做单选题吗?
import random
d ={
"one": "only",
"two": "twice",
"three": "triple",
"four": "fourth"}
l_keys = list(d)
num = random.randint(0,3)
word = l_keys[num]
print("需要解释的单词是:",word,"对应第几号?")
l_values = list(d.values())
random.shuffle(l_values)
answer = int(input(
))
print(l_values,answer,l_values[answer],word,sep="=")
while l_values[answer] != d[word]:
print("Guess again!")
answer = int(input())
print("You are right")
- 这样就可以有单选了
- 可以扩大词库的大小吗?
import random
d ={
"one": "only",
"two": "twice",
"three": "triple",
"four": "fourth",
"five": "fifth"}
l_keys = list(d)
num = random.randint(0,len(d)-1)
word = l_keys[num]
l_keys.remove(word)
print(l_keys)
random.shuffle(l_keys)
l_keys = l_keys[:3]
l_keys.append(word)
random.shuffle(l_keys)
print("需要解释的单词是:",word,"对应第几号?")
for num,key in enumerate(l_keys):
print(num,d[key],sep=". ")
answer = int(input())
while l_keys[answer] != word:
print("Guess again!")
answer = int(input())
print("You are right")
- 效果
- 这次根据值比较的原理做了一些题目
- 同时发现了这么个问题
- 同样的代码
- id时等时不等
- 这怎么理解?🤔
- 下次再说 👋