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ornitier.py
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ornitier.py
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"""Preprocess the Vivi Ornitier model
The model is available for download from
https://sketchfab.com/models/5edb4f4c8a4b47d2a735807f0f4646cc
The Python Imaging Library is required
pip install pillow
"""
from __future__ import print_function
import json
import os
import zipfile
from PIL import Image
from utils.gltf import dump_obj_data
SRC_FILENAME = "vivi_ornitier.zip"
DST_DIRECTORY = "../assets/ornitier"
OBJ_FILENAMES = [
"feuga.obj",
"legs.obj",
"body.obj",
"hat.obj",
"coat.obj",
"hands.obj",
"base.obj",
]
IMG_FILENAMES = {
"base": [
"textures/Base_baseColor.png",
"textures/Base_metallicRoughness.png",
"textures/Base_normal.png",
"textures/Base_emissive.png",
],
"body": [
"textures/Body.001_baseColor.png",
None,
None,
"textures/Body.001_emissive.png",
],
"coat": [
"textures/Coat.001_baseColor.png",
"textures/Coat.001_metallicRoughness.png",
"textures/Coat.001_normal.png",
None,
],
"feuga": [
"textures/Feuga_baseColor.png",
None,
None,
None,
],
"hands": [
"textures/HandsRod.001_baseColor.png",
"textures/HandsRod.001_metallicRoughness.png",
"textures/HandsRod.001_normal.png",
None,
],
"hat": [
"textures/Hat.001_baseColor.png",
"textures/Hat.001_metallicRoughness.png",
"textures/Hat.001_normal.png",
None,
],
"legs": [
"textures/Legs.001_baseColor.png",
"textures/Legs.001_metallicRoughness.png",
"textures/Legs.001_normal.png",
None,
],
}
def process_meshes(zip_file):
gltf = json.loads(zip_file.read("scene.gltf"))
buffer = zip_file.read("scene.bin")
for mesh_index, filename in enumerate(OBJ_FILENAMES):
obj_data = dump_obj_data(gltf, buffer, mesh_index, with_tangent=True)
filepath = os.path.join(DST_DIRECTORY, filename)
with open(filepath, "w") as f:
f.write(obj_data)
def load_image(zip_file, filename):
with zip_file.open(filename) as f:
image = Image.open(f)
image = image.transpose(Image.FLIP_TOP_BOTTOM)
return image
def save_image(image, filename, size=512):
if max(image.size) > size:
image = image.resize((size, size), Image.LANCZOS)
filepath = os.path.join(DST_DIRECTORY, filename)
image.save(filepath, rle=True)
def process_images(zip_file):
for name, paths in IMG_FILENAMES.items():
basecolor_path, packed_path, normal_path, emission_path = paths
if basecolor_path:
basecolor_image = load_image(zip_file, basecolor_path)
save_image(basecolor_image, "{}_basecolor.tga".format(name))
if packed_path:
packed_image = load_image(zip_file, packed_path)
_, roughness_image, metalness_image = packed_image.split()
save_image(roughness_image, "{}_roughness.tga".format(name))
save_image(metalness_image, "{}_metalness.tga".format(name))
if normal_path:
normal_image = load_image(zip_file, normal_path)
save_image(normal_image, "{}_normal.tga".format(name))
if emission_path:
emission_image = load_image(zip_file, emission_path)
save_image(emission_image, "{}_emission.tga".format(name))
linear_emission = [1.000, 0.553, 0.072]
srgb_emission = [int(pow(x, 1 / 2.2) * 255) for x in linear_emission]
emission_image = Image.new("RGB", (512, 512), color=tuple(srgb_emission))
save_image(emission_image, "feuga_emission.tga")
def main():
if not os.path.exists(DST_DIRECTORY):
os.makedirs(DST_DIRECTORY)
with zipfile.ZipFile(SRC_FILENAME) as zip_file:
process_meshes(zip_file)
process_images(zip_file)
if __name__ == "__main__":
main()