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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ {
"base": "Control",
"class": "SortingVisualization",
"language": "GDScript",
"path": "res://sorting/sorting_visualization.gd"
} ]
_global_script_class_icons={
"SortingVisualization": ""
}
[application]
config/name="SortingVisualizations"
run/main_scene="res://sorting/sorting_interface.tscn"
[physics]
common/enable_pause_aware_picking=true
[rendering]
quality/driver/driver_name="GLES2"
vram_compression/import_etc=true
vram_compression/import_etc2=false
batching/options/use_batching=false
environment/default_clear_color=Color( 0.317647, 0.301961, 0.352941, 1 )