Add support for area lights. #9761
Closed
catboy-catfish
started this conversation in
3D
Replies: 1 comment
-
Thank you for your proposal, consolidating in: |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
One of the features that Godot is missing right now is area lights. "Angular Distance" on OmniLight3Ds and SpotLight3Ds mention them. "This can simulate area lights to an extent."
I would appreciate if you could add that in for Godot Engine 4.4.
Beta Was this translation helpful? Give feedback.
All reactions