Realistic Water Shader is developed by a community of voluntary contributors who contribute code, bug reports, documentation, artwork, support, etc.
It is impossible to list them all; nevertheless, this file aims at listing the developers who contributed significant patches to this MIT licensed source code. "Significant" is arbitrarily decided, but should be fair :)
GitHub usernames are indicated in parentheses, or as sole entry when no other name is available.
Achim "AiYori" Menzel (UnionBytes)
Achim "AiYori" Menzel (UnionBytes)
K. S. Ernest (iFire) Lee (fire)