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project.godot
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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Line2D Antialiasing Demo"
run/main_scene="res://demo.tscn"
config/features=PackedStringArray("4.2")
[autoload]
AntialiasedLine2DTexture="*res://addons/antialiased_line2d/texture.gd"
[display]
window/stretch/mode="canvas_items"
window/stretch/aspect="expand"
[editor_plugins]
enabled=PackedStringArray("res://addons/antialiased_line2d/plugin.cfg")
[rendering]
renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"
textures/default_filters/anisotropic_filtering_level=4
environment/defaults/default_clear_color=Color(0.14902, 0.172549, 0.231373, 1)
quality/driver/driver_name="GLES2"