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timer.go
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timer.go
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package minq
import (
"time"
)
type timerCb func()
type timer struct {
ts *timerSet
cb timerCb
deadline time.Time
}
// This is a simple implementation of unsorted timers.
// TODO([email protected]): Need a better data structure.
type timerSet struct {
ts []*timer
}
func newTimers() *timerSet {
return &timerSet{nil}
}
func (ts *timerSet) start(cb timerCb, delayMs uint32) *timer {
t := timer{
ts,
cb,
time.Now().Add(time.Millisecond * time.Duration(delayMs)),
}
ts.ts = append(ts.ts, &t)
return &t
}
func (ts *timerSet) check(now time.Time) {
for i, t := range ts.ts {
if now.After(t.deadline) {
ts.ts = append(ts.ts[:i], ts.ts[:i+1]...)
if t.cb != nil {
t.cb()
}
}
}
}
func (t *timer) cancel() {
t.cb = nil
}